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shivers1997

12 Free Music Downloading Sites for Independent Filmmakers | Filmmaker Spot - 0 views

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    Useful website for people like me (who cant actually play any music)
Iain Williamson

mobygratis - 1 views

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    Free music from Moby for Film/Media purposes
Edward Bradley

Sound Analysis - Uses and Gratifications - 1 views

    • Edward Bradley
       
      Copy this into your notes, and don't forget to cite it.
  • At the start of the clip of The Conversation (1974, d. Francis Ford Coppola), we hear, what seems to be, diagetic sound which is quite quiet. The reason for doing this is to create a Point-of-audition sound, where it seems as if we are intruding on the park and the scene. This is further emphasized with the jarring sound effect of the electronic static sound that is heard when the focus of the shot changes, which causes the audience to immediately pay attention to this sound. The purpose of this sound effect (Marwin K Kerner's Classification of film sound effects) is done to simulate reality. The sound effect here is called a hyper-real sound. This would also be linked in with the Point-of-audition sound, which gives the audience the impression that they are intruding on the park, similar to what the "protagonists" of this film are doing. The location sound of the scene (i.e. the talking and the shuffling of the feet) is done to create Walla or simply background noise. However, this walla not only has a role of creating verisimilitude, but to also block out the conversation between the two "antagonists," or the soundtrack shifts to the other conversations. This is shown at the start of the clip where the dialogue that we do hear constantly shifts until we hear the conversation between the antagonists (another example of hyper-real sound and point-of-audition sound). Furthermore, the music that we hear that is diagetic, or music from the park also adds to the sense of realism. This is shown when the heavy percussion based music of an african band blocks out the conversation between the antagonists, furthering the feeling of verisimilitude. 
  • Another area where the soundtrack is important is at the end of the clip, where the location sounds fade out, and a non-diagetic soundtrack starts to fade in. This classical piece has a slow tempo, which causes the audience to question what is going to happen next. Furthermore, the sudden rise in the loudness of this piece also foreshadows that an event is going to take place (linking it to the role of sound as a narrative device). 
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  • The conversation itself also mixes in with the Electronic static sound and the background noise. This link is done to further emphasize the Point-of-audition sound that we hear, so that the audience is further drawn into the film. This is reused when the subject of the shots change to the laser sound devices, with the sound channel linked directly to what is supposedly picked up by these very devices. This effect is called a semi-sync, where the sound that we hear is actually non-diagetic sound but is synced up to the video, giving the impression that it is diagetic sound. The conversation between the "antagonists" is also semi-synced, as the audio that we hear of their conversation is from the very devices that pick up what they are saying, again showing a link between the soundtrack and the visuals. 
    • Edward Bradley
       
      Copy this into your notes, and don't forget to cite it.
Iain Williamson

The secret art of the film soundtrack | Music | theguardian.com - 0 views

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    A second article generating a lot of traffic on Twitter at present. Obvious connection to your learning in the first term with our twin focus of editing and sound.
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