"It's an education project."
Summary:
(1) Learning practice and theory need to evolve as technology evolves; we are discussing constructionist (and other learning theories) research and practice;
(2) We are engaging in an open dialog between the overlapping communities of software developers and educators;
(3) We are guiding Sugar software development, as it serves as a tangible structural underpinning for the application of 1 and 2 above; and
(4) We are examining and discussing Sugar's educational importance.
Etoys is quite smooth as it is, but I wonder if it is practical to have Etoys spawn extra threads so that interfaces users create work smoothly even when they build a demanding application.
he HTML5 specification also inherently includes touch and multitouch capabilities, says Huckaby. The jQuery Mobile Web framework supports touch events in JavaScript-using websites via an API.
I am delighted that the fantastic Sugar project is available to countries that don't have the top-down education system that is necessary to buy the XO.
iStoa is a learning environment with emphasis on interactive activities through artifacts, recording of student activities for further analysis, curriculum modeling with oriented graphs and learner modeling.
Sugar reinvents how computers can be used for education. It promotes sharing and collaborative learning and gives children the opportunity to use their laptops on their own terms.