The Middle School Portal 2: Math and Science Pathways project (MSP2) is a component of the National Science Digital Library (NSDL) that supports middle school educators and youth by offering contextualized, high-quality resources and promotes interactivity, collaboration, and knowledge-sharing among its users. Educators can access MSP2 to increase content knowledge in the areas of science, mathematics, and technology, and to build knowledge on developmentally appropriate pedagogy for youth aged 10 to 15. MSP2 also connects middle school youth to fun and engaging information on math, science, and technology, as well as health, safety, and career exploration. Web tools such as blogs, wikis, podcasts, RSS feeds, and social networking services are being used in the continued development of MSP2 to transform passive, text-based information into a dynamic, collaborative experience that promotes the creation, modification, and sharing of resources, and facilitates professional development. MSP2 is a project of The Ohio State University, National Middle School Association, and Education Development Center, Inc., and is funded by the National Science Foundation.
Students are paying a bigger share of their college bills, parents are paying less, and families are beginning to turn away from well-known and expensive colleges in favor of cheaper ones.....
How much is a college diploma actually worth? The perennial question asked by every former English, philosophy, and art history major now has an answer in some states...
Teachers and school administrators are having to get creative about finding quality educational software they can afford. Jack Wallen introduces 10 topnotch open source solutions to help manage and administer educational programs and teach children of all ages.
These pages are intended to show how students and teachers in schools can use clay animation as a creative tool that incorporates a wide variety of learning areas. For example students can create and record music and sound tracks, use a variety of visual arts techniques for creating sets and backdrops and use clay figures to tell digital stories.