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Edmodo Project Planner - 0 views

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    Interested in a collaborative project using Edmodo? Let's get organized.
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educational-origami - WEB 2.0 Tools - 7 views

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    "have known about some very interesting web 2.0 applications for a while. The obvious ones like wikispaces, wikipedia and alike, but also the online applications like word processors, spreadsheets and media sharing spaces like flickr. There are however many more that are really worth looking at. Click here for Web 2.0 Productivity Tools"
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    List of Web 2.0 tools

Socialbookmarking and Education. (english version) - 11 views

started by Michèle Drechsler on 13 Jul 09 no follow-up yet

Socialbookmarking and Education. A survey - 3 views

started by Michèle Drechsler on 12 Jul 09 no follow-up yet
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Poodwaddle Clocks - 0 views

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    Global stats clock displaying issues such as population growth, HIV infection rates, global warming, and nuclear waste
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    A very interesting page. Thanks to you, Anastasia. Best regards from Uschi
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Backroom Educational Technology Blogger: flip Video Recorder in the Classroom - 0 views

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    40 interesting ways to use your pocket video camera in the classroom
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Thirty-Nine Interesting Ways* to use your Pocket Video Camera in the Classroom - 0 views

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    Slide show presentation
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ThinkBalm publishes business value study « ThinkBalm: Immersive Internet insi... - 0 views

  • Nearly 30% of survey respondents (19 of 66) said their organization recouped their investment in immersive technologies in less than nine months, once their project(s) launched.
  • The top motivations for investment in immersive technology in 2008 /1Q 2009 were enabling people in disparate locations to spend time together, increased innovation, and cost savings or avoidance.
  • Immersive technology won out over a variety of alternatives primarily due to low cost and the increased engagement it delivers. The leading alternatives were Web conferencing and in-person meetings, followed by phone calls.
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  • Early implementers are choosing the simplest use cases first. The most common were learning and training (80%, or 53 of 66 respondents focused on this use case) and meetings (76%, or 50 of 66 respondents). Some intend to take on more complex use cases in 2010 or 2011.
  • Work-related use of the Immersive Internet is in the early adopter phase. Before it can pass into the early majority phase, practitioners and the technology vendors who serve them must “cross the chasm.” The most common barriers to adoption are target users having inadequate hardware, corporate security restrictions, and getting users interested in the technology.
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