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Lisa Lewis

Post-secondary distance education in a contemporary colonial context: Experiences of st... - 0 views

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    Simon, J., Burton, K., Lockhart, E., & O'Donnell, S. (2014). Post-secondary distance education in a contemporary colonial context: Experiences of students in a rural First Nation in Canada. The International Review Of Research In Open And Distance Learning, 15(1). Retrieved from http://www.irrodl.org/index.php/irrodl/article/view/1357/2770
Glenda Dyck

Educational Technology and Change Journal - 0 views

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    By Tom Preskett Connecting formal education to social media/web 2.0 tools is a relatively new area. Educational institutions hope that by purchasing a virtual learning environment (VLE) all of their learning technology needs will be met. However, the world moves fast, and some educators find that our suite of communication and collaboration tools doesn't cater...
Karen Hunter

Great Apps (& more) for Project Based Learning - 0 views

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    Terry Heike from TeachThought has compiled this wonderful list of apps, resources, graphs, charts, and more to help project-based learning be successful for your class.
Glenda Dyck

FLN's Professional Learning Community - A professional learning community for educators... - 0 views

shared by Glenda Dyck on 20 Jan 15 - No Cached
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    for flipped classroom teachers to share experiences and resources
kchalmers11

Blended Learning: Resource Roundup - 0 views

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    Edutopia offers a wealth of resources to help you facilitate blended learning.
corinneht

elearn Magazine: E-learning 2.0 - 2 views

  • active learning, with creation, communication and participation
  • a collapse of the distinction between teacher and student altogether
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    E-learning 2.0 BY STEPHEN DOWNES / OCTOBER 2005
Margot Croft

Multitasking on Laptop Impedes Learning - 0 views

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    What is interesting is the collateral damage of those seated nearby being diverted by activity happening on someone else's screen. Wonder if that works the other way--in that if there is a strong focus on the lecture/class with well-organized notes being taken, does that behaviour/visual reinforce the behaviour of those sitting nearby....
Justin Mark

Duo LIngo - 1 views

shared by Justin Mark on 09 Apr 13 - No Cached
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    A language learning tool, that's free. Very addictive, uses a game based structure. My students love it.
Justin Mark

Jorum - 0 views

shared by Justin Mark on 19 May 13 - Cached
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    Through Jorum, you can find and share learning and teaching resources, shared by the UK Further and Higher Education community.
Justin Mark

MERLOT - 0 views

shared by Justin Mark on 19 May 13 - Cached
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    Putting Educational Innovations Into Practice Find peer reviewed online teaching and learning materials. Share advice and expertise about education with expert colleagues. Be recognized for your contributions to quality education.
Justin Mark

P2PU - 0 views

shared by Justin Mark on 20 May 13 - No Cached
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    At P2PU, people work together to learn a particular topic by completing tasks, assessing individual and group work, and providing constructive feedback.
Justin Mark

Wiki Educator - 0 views

shared by Justin Mark on 20 May 13 - Cached
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    The WikiEducator is an evolving community intended for the collaborative: - planning of education projects linked with the development of free content. - development of free content on Wikieducator for e-learning. - work on building open education resources (OERs) on how to create OERs. - networking on funding proposals developed as free content.
Justin Mark

Lab Space - 0 views

shared by Justin Mark on 20 May 13 - Cached
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    The OpenLearn website gives free access to learning materials from higher education courses. OpenLearn's LabSpace makes many different open educational resources (OER) available to you from a wider OER community associated with The Open University.
Margot Croft

Ken Robinson: How to escape education's death valley | Video on TED.com - 1 views

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    Sir Ken chats about education in terms of nurturing learning environments
Karen Hunter

Engaging Students in Game-Based Learning - 0 views

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    As more educators turn to gamification to teach core curriculum and engage students, how can we ensure that these games have real educational value and are not just entertainment? This is a collection of stories and resources to help answer that question.
stew2013

Chapter 1. What Is Backward Design? - inst325_wiggins_mctighe.pdf - 1 views

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    Wiggins, Grant and Jay McTighe. "What is Backward Design?," in Understanding by Design. 1st edition, Upper Saddle River, NJ: Merrill Prentice Hall, 2001, pp. 7-19. Copyright: Association for Supervision and Curriculum Development 1998 Backward design, or designing with the end in mind, is explored in this first chapter of the book "Understanding by Design". It outlines how we as instructors can rethink how we deliver instruction, by first identifying what the desired results are, determining what evidence we will accept that illustrates these results and then plan learning experiences and instruction to achieve those results. This design process may help filter which features you may choose to use in a LMS or non-LMS.
Glenda Dyck

Benefits and Barriers of Web 2.0 in Learning and Teaching - 0 views

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    Editor's Note: This is an insightful analysis of assets and difficulties, both human and technical, in adopting and supporting teaching and learning with Web 2.0 Technologies. Students use these technologies constantly for their personal communications and for information access.
anonymous

Mobile Education - Lessons from 35 Education Experts on Improving Lea… - 0 views

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    Interesting that this slideshare on Mobile Technology ends up focussing on student controlled learning. Well worth a viewing.
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