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Roland Gesthuizen

Cisco Binary Game - 0 views

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    "The Cisco Binary Game is the best way to learn and practice the binary number system. It is great for classes, students and teachers in science, math, digital electronics, computers, programming, logic and networking. It is also a LOT of fun to play for anyone who likes to play fast-paced arcade games."
John Pearce

Using games in the classroom by Dean Groom on Prezi - 0 views

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    "Using games in the classroom - This is a presentation to pre-service teachers about the affordability and importance of game-play. Low-end."
John Pearce

Using Angry Birds to teach math, history and science - 0 views

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    "It doesn't seem to matter what age group or demographic that I talk to, kids (and adults) everywhere are fans of Angry Birds. As I was playing around with Angry Birds (yep I'm a fan too), I started thinking about all of the learning that could be happening. I have watched a two year old tell an older sister that "you have to pull down to go up higher". I have watched as kids master this game through trial and error. Being the teacher that I am, I started dreaming up a transdisciplinary lesson with Angry Birds as the base. I happened to be writing an inquiry lesson that has students look at inventions throughout time and thought: the catapult-that is an invention that has technology and concepts that are used even today. This is one of those inspirational moments that comes when you are drifting off to sleep and has you frantically searching for paper and pen to record as fast as the ideas come. So what did I do? I got myself out of bed and went to work sketching out a super awesome plan. Here is the embedded learning that I came up with"
Roland Gesthuizen

MIT Creates The One Video Game You'll Be Thrilled To See Your Kid Get Hooked On | Fast Company - 2 views

  • games are making all kinds of staid or serious things sexy and downright fun now, from business training to dusty libraries to human rights to health care. Gamification is certainly a trend, and MIT has some pleasing numbers
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    Osterweil, research director of MIT's Education Arcade, is one of the masterminds behind a new science game made for the Smithsonian Institution. The game is a National Science Foundation-funded experiment in "alternative science education."
John Pearce

MissionV - 0 views

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    "MissionV is providing a highly creative, totally immersive, game based learning environment for primary and post primary students. We're putting the focus on 21st century skills, helping chidren to become original digital creators with 3D modeling and programming skills. MissionV allows high potential students from all backgrounds to connect, create and collaborate in a 3D world entirely of their own making."
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