Halo 6 ya tiene definido su futuro - 0 views
Critica hacia la pirateria en juegos - 1 views
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Un párrafo interesante: "There is, however, one major difference between movies/music, and videogames. In the case of movies, most of a film's success rides on its box office performance. That's where you initially make your profit. In the case of music, the artists obtain very little money off their officially released tracks, instead making it back with live performances. In the case of videogames, their only source of monetary recuperation is that initial sale. Unlike movies and music, which have multiple avenues for profit, there is only one option for the game industry."
Horizon: How video games can change your brain - BBC News - 1 views
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The video game industry is a global phenomenon. There are more than 1.2 billion gamers across the planet, with sales projected soon to pass $100bn (£65bn) per year. The games frequently stand accused of causing violence and addiction. Yet three decades of research have failed to produce consensus among scientists.
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