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The Witcher 2 - second Xbox 360 developer diary
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www.thatvideogameblog.com/...econd-xbox-360-developer-diary
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anonymous
on 13 Feb 12
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anonymous
on 13 Feb 12
I love the way they talk about how they wanted the game to be non-linear. You'd probably have to play the game over and over again to see what you missed, because it seems to have a lot of choices involved in the game. Small choices and big ones.
I love the way they talk about how they wanted the game to be non-linear. You'd probably have to play the game over and over again to see what you missed, because it seems to have a lot of choices involved in the game. Small choices and big ones.
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