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Steven Isaacs

Gamer Psychology 101: Flow vs. Fiero - 1 views

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    This blog post does a nice job of defining flow and fiero, two key concepts for game designers to keep in perspective.
Sam Potasznik

Game Maker Tutorial: Multiple objects "on beat" - 5 views

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    A medium-level tutorial on getting multiple objects to respond to the same alarm. Useful for rhythm games or anywhere you want to synchronize multiple event responses.
Steven Isaacs

5 Interactive Fiction Authoring tools - 0 views

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    This blog post features interactive fiction authoring tools used to create interactive fiction (i.e. text based adventure games. ) The tools featured are: twine, Inform7, TADS, Quest, and ADRIFT.
Steven Isaacs

TechKim - cs4all - 0 views

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    Learn how to incorporate external sensors and input devices into your Scratch projects. We'll examine a variety of projects, utilizing different input devices, that participants can remix and share.
Steven Isaacs

Scratch Studio - ISTE CS4All - 0 views

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    A collection of projects for Let's Get Physical with Scratch: Sensors, Robots & Consoles BYOD session at #ISTE13. More @ http://techkim.wikispaces.com/cs4all.
Steven Isaacs

A counterpoint to Ruth Clark's Why Games Don't Teach - 2 views

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    This article by Sharon Boller rebuts Ruth Clark's points regarding the ineffectiveness of games to teach.
Steven Isaacs

Gamestar Mechanic Learning Guide - 10 views

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    This is like the Teacher's Edition text for use with gamestar mechanic. It includes lesson plans, guides to each quest, and much more.
Steven Isaacs

Scaffolding Portal 2 for game design - 0 views

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    Mr. Walters is a teacher teaching game design. He utilizes gamestar mechanic and Portal 2. Interesting post about iterative design using Portal 2.
Steven Isaacs

Experimental Videogame Teaches Kids How to Program Java - 0 views

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    Code Spells is a game, now in beta, that teaches basic Java programming through a game. The game has an RPG element and in order to cast spells, the player must 'program' their character to cast.
Steven Isaacs

GameMaker Studio Community on Steam - 2 views

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    This is the site where the GameMaker community resides. Publish your games here to share them with the rest of the community. Play and rate games created by other GameMaker users.
Steven Isaacs

Design your own game - 1 views

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    Blog post highlighting 5 tools that allow you to create your own game: 'Sploder, Draw 4 Game, Isoball 3, Jacksmith, and Purpose Games (a tool to create educational games).
Steven Isaacs

Interactive Fiction Game Design | NWP Digital Is - 3 views

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    The Pew Research Center reports that approximately 97% of teens play video games in their free time. Science, technology, engineering, and math (STEM) subject-areas have used programming and game design to teach 21st Century skills, but what can an English class do to leverage the potential of game-based learning?
Hunter Esposito

Game Design Help - 2 views

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    This page has numerous articles about how to design an effective game and aesthetics etc. I read and got great ideas about what I could incorporate into my game.
Steven Isaacs

Ren'Py - 1 views

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    Ren'Py is a visual novel engine that helps you use words, images, and sounds to tell stories with the computer. These can be both visual novels and life simulation games. The easy to learn script language allows you to efficiently write large visual novels, while its Python scripting is enough for complex simulation games. Ren'Py is open source and free for commercial use. It supports Windows, Mac OS X, Linux, and Android.
Steven Isaacs

Adventure Game Studio - 1 views

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    Adventure Game Studio provides the tools to make your own adventure, for free! Bring your story and artwork and slot it in, and let AGS do the rest. AGS provides everything you need from within one easy-to-use application. Create, test and debug your game, all in one place. Why wait? Get cracking on your first game now!
Steven Isaacs

Brass Lantern: The Adventure Game Website - Beginner Resources - 1 views

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    This site walks you through the basics of adventure games including an Introduction to Interactive Fiction and how to download and play Adventure Games.
Tommy Martinson

How to make a "Platform Game" - Game Maker 7/8 - 3 views

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    This is a very helpful video tutorial on how to make a platformer game in Game Maker 7, but it does also apply to Game Maker 8. It goes through the basics by actually showing you how to make the objects on-screen.
Mandar Badithe

Game Design Resources - 5 views

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    this shows you everything from game art to programming, and shows links to other sites with extensive info. It shows more than enough enough info than you need to really know, so it is useful for an online resource.
Hunter Esposito

Sprite Tips - 3 views

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    This site can help you decide how fast or slow you want the image to appear how it's moving. It is a useful resource
Shankar K

Sprite Resources 2 - 3 views

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    This provides sprites and backgrounds. It is a nice website that helps you to use many different kinds of sprites. I hope that nobody has contributed this yet.
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