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http://www.cs.rice.edu/~jwarren/papers/comp460.pdf - 0 views

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    Research from Rice Yniversity on Teaching Computer Video Game Design
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Activate! - 3 views

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    Activate offers a variety of challenges encouraging students to solve problems through game design using Game Maker.
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Game Bulding Resources - 2 views

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    The site describes how the portal and portal2 can be used for creativity in game design and development. This site is valuable because this year in class we will be learning how to use portal and portal 2 and this webpage can be used to aid students that do not understand the game
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    The site describes how the portal and portal2 can be used for creativity in game design and development. This site is valuable because this year in class we will be learning how to use portal and portal 2 and this webpage can be used to aid students that do not understand the game.
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Game maker and design - 1 views

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    This video is very cool and it not only teaches you things about gamemaker, but it also shows you cool things about how to create a great 3d game. Also, if you like to go outside the box, than you will definately like this video.
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How to shoot in intervals in Game Maker - 1 views

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    This post introduced me to the concept of bells which I find very useful, especially if you want an enemy to shoot in intervals.
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The Art of Video Games Exhibit at the Smithsonian - 5 views

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    The Art of Video Games Exhibit is going on from March 16 - September 30. Visit the site for all the corresponding events, details, video trailers, etc. Looks GREAT!
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Game Maker Tutorials - YoYoGames Wiki - 1 views

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    There is a large number of tutorials available on the Game Maker Community. If you need help with Game Maker, this is a good resource.
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Introduction to Computer Games Programming Using Game Maker - 0 views

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    This is a tutorial website for gamemaker! It is very helpful and can teach the basics quickly but thoroughly.
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Beginning Game Development: Part I - Introduction (Channel 9) - 1 views

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    Thanks to Jacob for this one... Part I - Introduction Welcome to the first article of an introductory series on game programming using the Microsoft .NET Framework and managed DirectX 9.0. This series as aimed at beginning programmers who are interested in developing a game for their own use with the .NET Framework and DirectX.
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StencylWorks - 1 views

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    StencylWorks is a Game Development environment that allows you to create games with or without the use of code. It is a visually appealing environment. You can create iOS game or Flash games.
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Game Maker Studio: Movement Tutorial Part 1 - 1 views

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    This video goes over, how to make the objects, move in your game!
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Game Maker Language Tutorials and Examples - 3 views

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    Tutorials teaching how to program using GML for Game Maker.
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Scaffolding Portal 2 for game design - 0 views

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    Mr. Walters is a teacher teaching game design. He utilizes gamestar mechanic and Portal 2. Interesting post about iterative design using Portal 2.
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Game Design Guide | Gamification.org - 0 views

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    As a novice gamer, I find this site so helpful. It gives its reader a play by play for everything in game design! This site has a section for everything you can possibly imagine! Topics from Status to Story. You should defiantly check out this site and maybe even add to it!
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Game Design Tool Kit | Learning Games Network - 6 views

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    The Game Design Tool Kit
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Finding Inspiration for Game Design Everywhere You Look | Greg LEMON - 0 views

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    Download Slides: http://gamesauce.org/news/2014/08/20/... Delivered at Casual Connect USA, July 2014
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GDC Vault - Sid Meier: Interesting Decisions - 0 views

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    Long, long ago at a GDC far, far away, I introduced the idea that a useful way of looking at gameplay is as "a series of interesting decisions". This comment has since taken on a life and identity of its own and appears irregularly in theoretical discussions of game play and game design.
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Best content in video game design and development | Diigo - Groups - 1 views

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    Long, long ago at a GDC far, far away, I introduced the idea that a useful way of looking at gameplay is as "a series of interesting decisions". This comment has since taken on a life and identity of its own and appears irregularly in theoretical discussions of game play and game design.
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World of Warcraft Strategies: A Graduate Education That Prepares You To Head into Blizz... - 4 views

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    The famous adage "do what you love and the money will follow" may not always come true, but it could be an accurate message for video gamers who can learn how to design the next hot game.
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Wired: Teach a Kid to Program - 0 views

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    This wired article provides information regarding game design and development tools including links to a number of great resources.
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