How Animation Can Save You from Programming - 2 views
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mix of drawing some parts of the animation (like the legs or arms) and pupetting some other parts (like the face).
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Filip Bártek on 06 May 15I'd expect it to be easier the other way round.
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If you look at the following bouncing ball, you’ll notice that the ball squeezes when it hits the ground, and stretches when it moves up. In the GIF on the right, the squeeze and stretch of the ball is much more exaggerated. Which animation is more pleasing to you?
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if you are doing the same scene as frame by frame animation, it gets a bit easier.
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This kind of precision is very difficult to achieve simply through scripting.