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mcruise37

Robotic Third Arm Turns Drummers Into Beat Machines | Popular Science - 2 views

  • This robot drum arm comes from Georgia Tech, and was originally designed as a way to help a drummer who had lost an arm.
  • Here, the drum arm augments an existing drummer. While the user in question is wearing a headband with sensors, that part of the project isn’t ready yet. Instead, the robot arm is drumming of its own accord, with some awareness of what the human is doing. It listens, and it plays along.
  • The robotic arm is smart for a few reasons. First, it knows what to play by listening to the music in the room. It improvises based on the beat and rhythm. For instance, if the musician plays slowly, the arm slows the tempo. If the drummer speeds up, it plays faster. Another aspect of its intelligence is knowing where it’s located at all times, where the drums are, and the direction and proximity of the human arms. When the robot approaches an instrument, it uses built-in accelerometers to sense the distance and proximity. On-board motors make sure the stick is always parallel to the playing surface, allowing it to rise, lower or twist to ensure solid contact with the drum or cymbal. The arm moves naturally with intuitive gestures because it was programmed using human motion capture technology.
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    Mechanic arm allows drummers to augment their playing. The arm's technology allows the arm to tune into what the human drummer is doing and follow along. Interesting technology that perhaps could find its way into other areas of music (the three handed piano player, or allowing people with one arm/hand to play instruments formerly difficult to play).
mcruise37

Science peers into Van Gogh's Bedroom to shine light on colors of artist's mind | Art a... - 3 views

  • Newly uncovered colors of two van Gogh paintings show how the artist’s darkening life cast a shadow over his work and change the way art experts see the late period of his life. Both paintings portray Vincent van Gogh’s bedroom in Arles, southern France, in the late 1880s, and are part of a new exhibition opening in Chicago. On Sunday conservators revealed the original colors, at the American Association for the Advancement of Science (AAAS), thanks to technology called X-ray fluorescence spectrometry.
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    Van Gogh painted two version of this infamous "Bedroom in Arles". Thanks for a recent technology called "X-ray fluorescence", the original colors of the paintings can be seen for the first time.
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    This is amazing! "He described it in a letter to his brother Theo: "I have painted the walls pale violet. The ground with checked material. The wooden bed and the chairs, yellow like fresh butter; the sheet and the pillows, lemon light green. The bedspread, scarlet coloured. The window, green. The washbasin, orangey; the tank, blue. The doors, lilac. And, that is all." "Casadio said Van Gogh had a room ready for Gauguin and he had worked for weeks to decorate the walls with art. "In the myriad letters he wrote to his brother Theo and friends, he said the color has to do the job here," she said. "When he was finished he slept for two days." And now there is an Air BnB where you can stay in his room! ( I'll post about it!) I'm in, he's a favorite of mine! Great post, thanks!
Michelle Hastings

The Metropolitan Museum of Art - First Major Exhibition Devoted to History of Manipulat... - 0 views

  • Faking It: Manipulated Photography Before Photoshop at The Metropolitan Museum of Art is the first major exhibition devoted to the history of manipulated photography before the digital age.
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    There is much discussion about the manipulation of photographs using computers.  But as this exhibition at the Metropolitan Museum of Art demonstrates, photo manipulation dates back to the 1800's.  So, is the method of manipulation actually relevant, or are computers just another step in a long history of the technological evolution of the medium?
mcruise37

With Video Cage, U2 Continues To Evolve Concert Staging And Experience - Forbes - 1 views

  • Between the two stages is a walkway that is surrounded by two 96’ by 22.5’ LED screens on each side. While the screens do play video, they are also see-through and allow the band to stand and play in the walkway between the video boards. Bono and Co. are still playing their exhaustive list of hits dating back to 1980′s “I Will Follow”, but they are also innovating the in-arena experience to suit an audience that is growing increasingly used to living on and through screens.
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    On U2's 2015 tour, the jem of their stage was the "video cage"; two massive video boards spanning the length of their two stages (linked by a walkway). Whether you are a U2 fan or not, the stage is pretty remarkable. A clip of the screen in action can be found here (start at the 3:30 minute point): https://www.youtube.com/watch?v=YylDq4BlkRI
mcruise37

How The LEGO Movie Was Built - 1 views

  • The truly surprising part about the LEGO Movie, which is far more entertaining than it has any right to be, is how it looks
  • the whole movie looks like it's actually made of stop-motion LEGO bricks.
  • The whole movie really is stop motion. Sort of. Okay, Internet, slow down. Technically speaking, a huge majority of the film was made on a computer by the animation team at Animal Logic. But. But. That CG animation was created according to the rules of classic stop motion. McKay explains that in order to achieve motion blur or certain effects, they would crib cheats and camera tricks from the stop-motion playbook. "We set ourselves up with a bunch of rules and limitations with how we animated the thing, because in CG you could do anything. You have 15,000 explosions and their arms can bend and stretch but we said, 'No, we're only going to move these figures in the seven points of articulation that a minifig can move in.'"
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    Lego created their film using CG animation based on stop-motion. Technology meeting childhood toys meeting film.
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    This was really interesting to me not only because Lego has suddenly taken over my son, body and soul, but also because I am fascinated with the practice of using new, cutting edge technology to make new stuff look old. Amazing! Thanks for posting, really fun to know how it's done!
Alison Basford

At Cleveland Museum of Art, the iPad Enhances - 0 views

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    This NYTimes article discusses the influence of technology on an art museum, and the potential effect it could have on the art world. The Cleveland Museum of Art has created an iPad app for its entire permanent collection, something that is almost unheard of as of yet. The app can revolutionize the way people see the exhibits and view art museums. The app seems like a fantastic way for people to be more interactive with a piece of artwork on a wall in a museum. This seems to be an example of technology boosting and enhancing the art experience.
Alison Basford

Moving to the Cloud: The Good, the Bad, and the Ugly - 0 views

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    A fascinating article written by CEO of GrantStation, a company that aims to help non-profit organizations find sources of grant money. The author discusses her experience with her company of moving it all online and into the crowd.
gigirigi

Westworld is woke: Just like on the HBO show, technology is widening the gulf between h... - 1 views

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    An exploration into the 2016 series "Westworld." This published review draws parallels between the android "hosts" and "guests" featured on the show, and the class system and current political climate of the US. The idea of robot sentience, or "awakening" is used as an allegory to our own social awareness. I should add a minor spoiler warning, for those who haven't watched yet (but intend to).
hdale1983

Section 6: Overall Impact of Technology on the Arts - 1 views

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    The arts organizations represented in the survey tend to agree with the notions that the internet and social media have "increased engagement" and made art a more participatory experience, and that they have helped make "arts audiences more diverse." They also tend to agree that the internet has "played a major role in broadening the boundaries of what is considered art."
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    100 Louvre masterpieces in your pocket. The selection of museum must-sees now features Greek sculptures, paintings by Bosch, Titian, Raphael, Holbein, and Cranach, and a drawing by Leonardo da Vinci..." One of the cool finds from this list! Thanks!
Nancy Tella

Art.sy Is Mapping the World of Art on the Web - NYTimes.com - 1 views

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    This article is about Art.sy, which is an artwork bookmarking site similar to Pinterest. Here you can bookmark favorite art pieces from museums and galleries around the world. (You can actually bookmark favorite pieces in Pinterest). Artsy.net is an automated guidance system for art lovers that does for art what Netflix does for videos or Pandora does for music. It allows the user to sift through parameters using keywords to discover artworks from around the world. http://artsy.net/
Alison Basford

Nanotech And Laptop Orchestras Of The Future - 0 views

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    An interesting prediction about the effect technology will have on the traditional orchestral concert. Is traditional music a thing of the past? Is nanotechnology detecting instrument movement the wave of the future? Perhaps the truth lies somewhere in the middle.
Beau Bisson

"Exploring the Intersection of Arts Management and Technology" - 1 views

shared by Beau Bisson on 09 Feb 13 - Cached
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    This website is like it's own Diigo for this topic.
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    Good resource Beau. I really like this link about the Pew Research on tech and social media and the arts, the Hype Curve is really really informative: http://www.technologyinthearts.org/2013/02/the-pew-research-centers-report-on-arts-and-technology/
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    Interesting site with a lot of information. Also the Pew report affirms what I am seeing happening in the organization where I work: The Memphis Symphony. I would love to see more technology used in performances and in education, but funding is an issue, as well as a unified institutional vision as to how to integrate technology into the aesthetic aspects of what we do. Marketing is already making use of technology.
anonymous

Evaluating Longitudinal Projects Combining Technology - 2 views

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    This is a link to a scholarly paper about the dance.draw program from UNC Charlotte. This work is supported by an NSF CreativeIT Award#IIS-0855882 grant. The program is a marriage of technology and dance. The dancers are tracked by cameras or gyro devices that they carry on their person. The software then uses the dancers information to change display information behind the stage and or modify audible information. http://dancedraw.uncc.edu/DanceDraw/Dance.Draw.html
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    This is really intriguing. I have longed to do something like this with music, translating scores into visual images, so that you see patterns, colors and textures. I haven't read the paper yet, but I will. Also, I find it interesting that this is happening at UNCC. I have a house in Charlotte. I am only temporally in Memphis. Over the years I have done a lot of work with UNCC, and I know several people in the dance department, but I had not heard about this project.
anonymous

Art & Technology Program at the Ohio State University - 2 views

shared by anonymous on 17 Feb 13 - No Cached
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    This program at Ohio State encourages the intersection of technology and art. The school has a terrific bevy of resources and labs for the students to use in their creative work, CNC routers, 3D printers, high end graphic computers, robot labs, and electronic labs to name a few. The have a presentation on the link showing some of the work, take a look,
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    This is really cool...clearly universities are engaging in a lot of the exploration and experimentation around integrating art and technology. I am currently collaborating with a composer on a chamber music work that I would love to have incorporate a three dimensional visual aspect. We are working with a visual artists in Maine. Money is the only obstacle!
Ron Hopkins

Avid | Pro Tools 11 - Professional Audio Recording and Music Creation Software - 1 views

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    Avid Pro Tools Production Software has been the industry standard for over 10 years while many other competitors keep the game interesting, the professional studios still prefer to work with Pro Tool music production files.
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    Avid Pro Tools Production Software has been the industry standard for over 10 years while many other competitors keep the game interesting, the professional studios still prefer to work with Pro Tool music production files.
kevinodell

Political Art in the Age of Technology: The Whitney Biennial - 0 views

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    The Whitney Biennial offers an insightful and introspective look at culture and society in 2017 through its various themed collections. Instillations commenting on the social-media-obsession and paintings illuminate issues of censorship scattered throughout the exhibition. Controversial topics like police brutality and student debt are also tackled in art pieces, such as the series of works on debt by Occupy Museums and THE TIMES THAY AIN'T CHANGING, FAST ENOUGH! piece by Henry Taylor on the fifth and six floors respectively.
Ryan Brumit

Björk Biophilia instruments - YouTube - 0 views

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    This blew me away completely. Bjork has always been on the cutting edge of tech with her instruments. This shows off a few of them. After you watch, check out some more videos on the reactable (the blue table with the shapes on it).... it's pretty nuts.
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    This triggered various images: instrument statues that are also kinetic...sound made visible...most intriguing!
gigirigi

Please Turn On Your Phone in the Museum - 1 views

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    This is a recent article from The Atlantic, detailing how art museums are beginning to embrace the inevitability of the smart phone, rather than treat it as a nuisance/hindrance to the museum experience. This includes allowing patrons to map out their destinations using GPS, so they have a virtual guided tour. Museum-goers can also ask live questions to curators via their cell phones, as they peruse the artwork. Read on for more cool information regarding the future of technology in museums.
Nancy Tella

Top ten apps for Arts Education - 3 views

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    A useful listing of apps related to the Arts and education for all age levels. I personally have used the Musee du Louvre app listed in the article and found it very useful when traveling to Paris, or just for reliving the visit to the Louvre. This site deals primarily with the fine arts, but is useful for anyone interested in the subject of art.
pfrobles

The Big Picture - The Boston Globe - 2 views

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    The Big Picture is a photo blog produced by a select group of picture editors of The Boston Globe. The majority of the images come from wire services such as the Associated Press, Reuters, and Getty Images, who license them to The Boston Globe for our use.
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