The Resource for Education Technology Leaders focusing on K-12 educators. Site contains a Software Reviews Database, articles from Technology & Learning Magazine, articles from Educators in Educators' eZine, Event and Contest listings, Reader suggested Web sites, and weekly news updates on education technology leaders." /><meta id="MetaKeywords" name="KEYWORDS" content="tech, tech and learning, technology management, classroom technology, educational technology, technology education, tec
APA style guide for "Pokemon Go" information. I doubt if there are many Pokestops or Pokemon in or around your school. And I'm not suggesting playing the game in your classroom. However, after playing it myself for the past few days, I've had some thoughts on how to use the game to expand the learning and target some of the literacies we want students to attain.
Nine Themes of Digital Citizenship Digital citizenship can be defined as the norms of appropriate, responsible behavior with regard to technology use. 1. Digital Access: full electronic participation in society. Technology users need to be aware that not everyone has the same opportunities when it comes to technology.
"LIBRARIANS AND TEACHERS AS INSTRUCTIONAL PARTNERS: WRITTEN CONVERSATIONS WITH WRITE AROUNDS TEXT ON TEXT FOR INQUIRY, PARTICIPATION, AND SOCIAL CONSTRUCTION OF MEANINGS"