Skip to main content

Home/ EDUC 439/639 Social Networking - Fall 2012/ Group items matching "gamification" in title, tags, annotations or url

Group items matching
in title, tags, annotations or url

Sort By: Relevance | Date Filter: All | Bookmarks | Topics Simple Middle
Mathieu Plourde

Does #Gamification Have Advantages Over Traditionally Designed Instruction? | Kapp Notes - 0 views

  •  
    "Gamification has several definitions but the one I find most compelling is one that involves elements of games beyond just points, badges and leaderboards. A definition that includes using elements like challenge, story, role-play, feedback-what I call "deeper" game elements."
Mathieu Plourde

Gamification: A Better Way of Reaching Online Learners - 0 views

  •  
    "Gamification awakens the same human instincts that drive people to compete in sports and other fun activities. These elements include: desire for competition, recognition, achievement, status and altruism"
Kimberly Hayworth

An Interview with Richard Bartle about Gamification - Andrzej's Blog - 2 views

  •  
    Thanks Kimberly - I am very interested in this topic. I was looking into taking a MOOC on this topic.
Mathieu Plourde

Fact or Fiction?: Video Games Are the Future of Education - 0 views

  •  
    "Video games are playing an increasing role in school curricula as teachers seek to deliver core lessons such as math and reading-not to mention new skills such as computer programming-in a format that holds their students' interests. Some herald this gamification of education as the way of the future and a tool that allows students to take a more active role in learning as they develop the technology skills they need to succeed throughout their academic and professional careers."
Mathieu Plourde

Virtual Worlds Emerging From the Trough of Disillusionment - 0 views

  •  
    "Note that Virtual Worlds is chugging out of the Trough of Disillusionment, with only 5-10 years to arrive at the Plateau of Productivity. Big Data and Gamification have a bit more hype to hype before their demise. In-Memory Analytics and Text Analytics are just now descending into the Trough! On, no! While Predictive Analytics is cruising!"
Mathieu Plourde

68 Research Papers on Game-Based Learning from around The World - 2 views

  •  
    "On 4 and 5 October 2012 the 6th European Conference on Games-Based Learning took place in Cork (Ireland). The Conference on Games-Based Learning (ECGBL) offers an opportunity for scholars and practitioners interested in the issues related to games based learning (GBL) to share their thinking and research findings. It also presents an opportunity for networking with others in this growing field of research. The  abstracts of all presentations  is available as a downloadable pdf."
Mathieu Plourde

27 Talking Points About Internet Safety - 1 views

  •  
    Most of us recognize that schools should be helping students learn how to do deep, rich, technology-infused knowledge work that prepares them for future citizenship, college, work, and other life needs. Many principals and superintendents, however, are struggling to balance the need to technologically empower students with countervailing organizational concerns regarding safety, respectful behavior, and the law. In my conversations with school administrators about Internet safety and student technology usage, I use many of the talking points below. Use some of them to spark a conversation with your local educators and community.
  •  
    If wanted to take a mooc - do you have any recommendations on what to avoid? I am interested in digital storytelling and all things video game (and gamification).
Mathieu Plourde

We The Jury - A Game About Being a Juror - 1 views

  •  
    "iCivics has just released its seventeenth educational game for students. The new game is called We The Jury. We The Jury puts students in the role of a juror for two trials"
  •  
    Thanks, Mat - this is so neat!
Mathieu Plourde

Gamebook - Wikipedia - 1 views

  •  
    "A gamebook is a work of fiction that allows the reader to participate in the story by making effective choices. The narrative branches along various paths through the use of numbered paragraphs or pages."
Mathieu Plourde

Minecraft spawns classroom lessons - 1 views

  •  
    "Would you be shocked if your teacher assigned you to play Minecraft at school? At a few area schools, teachers are doing just that. The Lego-like building game has become a popular tool for classroom lessons as well as life lessons."
Mathieu Plourde

Online Learning Ecosystems: What to Make of MOOC Dropout Rates? - 2 views

  •  
    "I'm beginning to think there's a fourth stage, one that I saw a few times at last week's "Multidisciplinary Research for Online Education" (MROE) workshop in Washington, DC. Apparently, when you get together a bunch of people in Stage 3, some of them move to Stage 4: Stage 4 - Maybe all those "dropouts" got just what they wanted out of the course."
  •  
    I am considering a MOOC on Gamification that starts April 1.
Mathieu Plourde

Using MOOC-like technologies in the new media classroom - 0 views

  •  
    "During the second half of the semester, student work outside the classroom is focused primarily on the completion of specialization badges. Students are encouraged to forge their own path through the course material by completing badges from the following categories: coding, industry analysis, graphic design, user experience, power user skills, and entrepreneurship. In order to earn an A grade on the badge component, students must master at least eight specialization badges. To ensure breadth, all students must complete at least one badge in each category in order to pass the course. (Note: Students were also allowed to pitch their own badges if they could make the case for the badge's connection to course themes.)"
Mathieu Plourde

Minecraft in Schools - 0 views

  •  
    "Game-based learning is still little understood and underutilized within the Scottish Educational system. Minecraft is a sandbox game similar to Lego that allows the user to create a world using blocks. Minecraft is being used in America and around the world to enhance pupils learning[i]. This study will aim to show that Minecraft corresponds to many of the learning outcomes within the Scottish national performance framework Curriculum for Excellence"
Mathieu Plourde

The Babylon of Babylonian Twins | Play The Past - 0 views

  •  
    "Thanks to the game Babylonian Twins, iPhone and Android users can explore creative renditions of monuments in and near ancient Babylon, including the legendary hanging gardens, the Ishtar gate and processional way, and the ziggurat some believe to be the Biblical Tower of Babel."
Mathieu Plourde

Jane McGonigal: Gaming can make a better world - 0 views

  •  
    "Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how."
Mathieu Plourde

Jane McGonigal Thinks Reality is Broken, and She Wants to Fix It - 0 views

  •  
    "The book draws upon a healthy mix of psychological research isolating specific tactics for induce happiness ("happiness hacks") alongside practical examples of those tactics utilized in both traditional and "serious" game design. The net result? A list of 14 "fixes" that can help readers improve their lives through play."
1 - 20 of 33 Next ›
Showing 20 items per page