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Mathieu Plourde

What Are Narrative Podcasts? Why Use Them in eLearning? - 0 views

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    "Narrative podcasts are story-driven audio recordings. As opposed to more traditional interview-style podcasts, where a single person or group is interviewed, narrative podcasts splice together a number of interviews, recordings, and sounds to present a more complete listening experience. They tend to lean more heavily on production effects, such as the use of music and sound effects, as well as narrative storytelling techniques such as multiple characters, scene setting, backstory, hooks, framing devices, and cliffhangers. Narrative podcasts can be either fictional or non-fictional, but at their core both teach learners by presenting concepts as an immersive experience, allowing listeners to become a part of what they are learning."
Mathieu Plourde

Mozilla's Core Web Literacy Curriculum - 0 views

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    "Mozilla's Core Web Literacy Curriculum consists of Core Activities aligned with the Web Literacy Map to provide learners with a basic understanding of the web and web technologies, and with confidence and satisfaction to read - how we explore the web, write - how we build the web, and participate - how we connect on the web. "
Mathieu Plourde

Competency.AI - 0 views

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    "Learner dashboards provide progress snapshots toward mastery of key competencies throughout the education journey."
Mathieu Plourde

Next Generation Digital Learning Environment Initiative | EDUCAUSE - 0 views

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    "To enable learning environments of greater quality, scale, and power, with continuous and instantaneous digital connections to information, services, and communities, the learning management system of today must be reimagined. New systems are needed that capitalize on the transformative possibilities of technology to personalize instruction and integrate the diverse resources that support learners."
Mathieu Plourde

ADA Compliance for Online Course Design - 1 views

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    "Lessons learned from campuses nationwide have informed an approach to compliance with the Americans with Disabilities Act during the process of online course design. Providing multiple ways for students to gain knowledge, demonstrate knowledge, and interact goes a long way toward making a course accessible to all students, including those with disabilities. Accessibility efforts benefit not only students with disabilities but also students who are English language learners and those working in noisy or quiet environments."
Mathieu Plourde

Blockchain Micro-Learning Platform to Help Students Earn as They Learn - 0 views

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    "According to Code of Talent, micro-learning is the solution that instructors, learners and employers deserve. This technique involves daily learning sessions which are 10 minutes in length, in a virtual environment where there is a maximum of 40 participants per educator (also known as a "content provider.")"
Mathieu Plourde

Reimagining Higher Education in the Changing World - 0 views

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    "Today we are launching a challenge, seeking the best ideas worldwide for how to align our postsecondary educational ecosystem to the future of work and life. We are looking for bold ideas that reimagine how we learn across our lifetimes, ideas that expand opportunity for all members of our society and foster equity. We hope to uncover ideas and seed the development of tools that will ensure that all learners, especially low-income students, can draw on a diverse array of educational opportunities that provide them the skills they need to find the opportunities to work and live meaningful and economically stable lives."
Mathieu Plourde

EdX introduces support fee for free online courses - 0 views

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    "some users will be asked to pay a support fee, "from $9 up to some portion of the certification cost," said Medros. The price of the support fee "will be aligned to the value and experience" that a course gives to a learner, said Medros, suggesting that the best courses will also be the most expensive."
Mathieu Plourde

Course Activities & Learner Interactions: Framework Absorb, Do, Connect - Design Teach ... - 0 views

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    Created by William Horton (2006), this model is most useful in 1) providing a lens for instructors to be intentional about the variety and balance of activities provided in a course, and 2) building scaffolded activity sequences that require progressively higher order thinking skills.
Mathieu Plourde

Gamification: A Better Way of Reaching Online Learners - 0 views

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    "Gamification awakens the same human instincts that drive people to compete in sports and other fun activities. These elements include: desire for competition, recognition, achievement, status and altruism"
Mathieu Plourde

Through the Open Door: Open Courses as Research, Learning, and Engagement | EDUCAUSE - 0 views

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    "The word open is in constant negotiation. When learners step through our open door, they are invited to enter our place of work, to join the research, to join the discussion, and to contribute in the growth of knowledge within a certain field. The openness of the academy refers to openness as a sense of practice.4 Openness of this sort is best seen as transparency of activity."
Mathieu Plourde

Everyone's a Teacher, Everyone's a Learner - 0 views

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    "I was inspired by how they actual artist was teaching others how to play their song.  Many people, including myself, are self taught to play the guitar because of the resources on the Internet from sites such as Ultimate-Guitar.Com, and YouTube, but it is a totally different vibe when you are learning from the artist themselves.  Funny thing was that song "Live and Die" was probably not even in my top five on the album, yet when it feels like the performer is actually talking to you, and teaching the song, you instantly have a different connection. "
Jann Sutton

Web 2.0 and Metacognition - 0 views

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    "Although Web 2.0 assists educators with guiding learners to complete tasks and supports the scaffolding of lessons to meet course objectives, there are more advanced pedagogical implications when using Web 2.0 as an instructional tool, such as fostering information literacy and metacognition."
Mathieu Plourde

Origins of Game Theory - 0 views

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    "Mathematicians attempt to analyze types of interactions by treating them as games in which players use strategies to obtain payoffs. Games like checkers and chess are games of perfect information; the board shows both players all the information needed to make the right decision. Games like poker are games of imperfect information; no player has enough information (the other players' cards are hidden) to make a guaranteed right decision."
Mathieu Plourde

The LMS "Manages Learners," But Business Needs More - 1 views

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    ""Begin today by rising up from the limitations of learning. Refocus on the jobs that workers are actually doing, and help them to do the jobs they want to be doing, better. Make digital resources rather than courses your default, and put the content your workers need to do their jobs into your technology systems so that you can influence everyday performance.""
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