The analysis of how institutions are formed, how they operate and change, and how they influence behavior in society has become a major subject of inquiry in politics, sociology, and economics. A leader in applying game theory to the understanding of institutional analysis, Elinor Ostrom provides in this book a coherent method for undertaking the analysis of diverse economic, political, and social institutions.
he present study builds on earlier work by Meyer and Land (2003) which introduced the generative notion of threshold concepts within (and across) disciplines, in the sense of transforming the internal view of subject matter or part thereof. In this earlier work such concepts were further linked to forms of knowledge that are 'troublesome', after the work of Perkins (1999). It was argued that these twinned sets of ideas may define critical moments of irreversible conceptual transformation in the educational experiences of learners, and their teachers. The present study aims (a) to examine the extent to which such phenomena can be located within personal understandings of discipline-specific epistemological discourses, (b) to develop more extensively notions of liminality within learning that were raised in the first paper, and (c) to propose a conceptual framework within which teachers may advance their own reflective practice.
This paper analyzes the evolution of technology trends in education from 2010 to 2015, using as input the predictions made in the Horizon Reports on Higher Education, published yearly since 2004. Each edition attempts to forecast the most promising technologies likely to impact on education along three horizons: the short term (the year of the report), the midterm (the following two years), and the long term (the following four years). This paper applies social analysis, based on Google Trends, and bibliometric analysis, with data from Google Scholar and Web of Science, to these predictions in order to discover which technologies were successful and really impacted mainstream education, and which ones failed to have the predicted impact and why. This paper offers guidelines that may be helpful to those seeking to invest in new research areas
Interesting article exploring why people reject new technologies. This article explores the relationship between users' interpretations of a new technology and failure of organizational change. I suggest that people form interpretations of a new technology not only based on their conversations with others, but also through their use of technology's material features directly.
Really useful information when thinking about operationalising policies. works well when combined with design-based thinking. This forms the basis of the PROPHET Framework
The National Center for Academic Transformation (NCAT) works through a four-stage iterative process to advance the use of information technology in improving student learning and reducing instructional costs.
This is a fabulous toolkit to introduce and explore blended learning. On this page it discusses the pros and cons of institutional readiness for blended; when it works and when it doesn't
Some interesting tools to start the process of developing automated feedback. This is an area of interest for UoD Academics that completed the POF survey