Skip to main content

Home/ UALR Game Resources/ Group items tagged ios

Rss Feed Group items tagged

Brad Sims

An Argument For Video Games That Don't Waste Our Time - 1 views

  •  
    I'm glad someone if finally addressing this. "The Grind" in games (spending hours and hours doing the same actions to get better items) has long been one of my soap box rant topics. It's interesting that it took "freemium" games on Facebook and iOS to pave the way for big game houses like Blizzard (Diablo and WoW) to adopt a better standard. Still not sure I agree with the in-game auction house, but it's a start.
Brad Sims

The Spot Where You're Sitting Is Now Its Own Internet Kingdom | Wired Enterprise | Wire... - 0 views

  •  
    This is pretty a pretty quirky use of digital maps. A guy in the UK created a map service that divides the world into 3-meter squares and gives each square a 3-word tag. It's much easier to remember than numerical GPS coordinates. Could this be used as a name/clue key in a real-world city game? 
Brad Sims

The most controversial pen-and-paper RPGs ever made - 1 views

  •  
    A cautionary tale for game designers. 
Brad Sims

Now Boarding - 2 views

  •  
    Guide to board games on iPad.
Brad Sims

How Neal Stephenson Is Helping To Make Snow Crash's Metaverse A Reality - 0 views

  •  
    Neal Stevenson has always be WAY ahead of his time. He's working on something called "Magic Leap" now. Here's a quote from him;"...it's going to demand a new way of thinking about what a game is [and] what content is..." Looking forward to more. 
1 - 5 of 5
Showing 20 items per page