Professor Byron Reeves, who champions the adaptation of gaming technologies for the workplace.
David Helgason of Unity, a company that produces game development tools for the Web, mobile phones, and the Wii announced “The Year of Gamification” on the Unity blog
gamification is the application of game technology and game design outside “gamespace” and the acceptance of games in non-gaming sectors.
Quartier Saint-Blaise, a model of Paris that allows people to navigate through proposed urban planning projects
The use of game design techniques is an important part of what you call ‘gamification.’
pure interaction
They did some very large experiments teaching kids with Sim City and The Sims — just playing the games. But these games are extremely rich in knowledge and structural understanding. You can communicate an understanding of a society and how a society works.
In education, you have these terms. One is what you can remember in a multiple choice test right after you learn, and then how much you remember a week after, a month later, and the third is how well you can apply this knowledge in a completely different area.
It turned out that retention was pretty good, but the application of this knowledge was very stron