Clay Yourself! | A Hotels.com Production - 0 views
Wolfram Launches a New Computable Document Format: Real-Time Computation & Interactivity - 0 views
VisualCV - http://www.visualcv.com - 0 views
"Got Skills?" Why Online Competency-Based Education Is the Distruptive Innovation for H... - 0 views
Three Domains of Learning - Cognitive, Affective, Psychomotor - The Second Principle - 0 views
-
What are the differences between the cognitive, affective, and psychomotor taxonomies? There are three main domains of learning and all teachers should know about them and use them to construct lessons. These domains are cognitive (thinking), affective (emotion/feeling), and psychomotor (physical/kinesthetic). Each domain on this page has a taxonomy associated with it.
Learning Registry | sharing what we know - 1 views
-
The is a new approach to capturing, connecting and sharing data about learning resources available online with the goal of making it easier for educators and students to access the rich content available in our ever-expanding digital universe. Today large collections of learning resources sit online, waiting to be accessed.
LightSide | Automated support for student writing - 0 views
-
A Sneak Peek at the future. Turnitin Purchases LightSide: LightSide Labs is an educational technology company dedicated to improving student writing skills. Our tools provide automated feedback on student writing, redefining the role of automated assessment in the K-12 and higher education classroom.
Research: When it Comes to Visual Activities, Video Gamers Learn Faster -- Campus Techn... - 0 views
-
Gaming Score one for gamers. An experiment at Brown University has found a correlation between people who frequently play video games and their ability to retain learning about two quickly learned visual activities. The results suggest that video game playing not only improves player performance but also builds up the capacity to improve performance.
« First
‹ Previous
261 - 279 of 279
Showing 20▼ items per page