Mimicry beats consciousness in gaming's Turing test - tech - 25 September 2012 - New Sc... - 0 views
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roland legrand on 27 Sep 12"The idea is to design more realistic virtual characters, which, in turn, should make video games more compelling and software simulations used for training more useful. In the future, the software could drive physical robots capable of navigating the real world in a human-like manner." Okay, the bots are not 'really' intelligent and language is much harder to crack. But still, it's a nice result, this human thinks.