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Julie Lindsay

UNESCO Policy Guidelines for Mobile Learning | eLearning - 0 views

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    "The "Policy guidelines for mobile learning" developed by UNESCO seek to help policy-makers better understand what mobile learning is and how its unique benefits can be leveraged to advance progress towards Education for All. UNESCO believes that mobile technologies can expand and enrich educational opportunities for learners in diverse settings. Yet most ICT in education policies were articulated in a pre-mobile era and they do not seek to maximize the learning potentials of mobile technology. The rare policies that do reference mobile devices tend to treat them tangentially or ban their use in schools. Today, a growing body of evidence suggests that ubiquitous mobile devices - especially mobile phones and, more recently, tablet computers - are being used by learners and educators around the world to access information, streamline administration and facilitate learning in new and innovative ways. Developed in consultation with experts in over 20 countries, UNESCO's "Policy guidelines for mobile learning" have broad application and can accommodate a wide range of institutions, including K-12 schools, universities, community centres, and technical and vocational schools."
Julie Lindsay

Celly - 1 views

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    Mobile social networks possible - connects groups together via the app
Julie Lindsay

Show What You Know Using Web & Mobile Apps [Infographic] - Tony Vincent - Learning ... - 1 views

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    Great visual resource created by @tonyvincent, Learning in Hand expert.
Julie Lindsay

2013 Horizon.K12: The Interim Results | The New Media Consortium - 0 views

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    Near-Term Horizon: One Year or Less * BYOD (Bring Your Own Device) * Cloud Computing * Mobile Learning * Online Learning Mid-Term Horizon: Two to Three Years * Adaptive Learning and Personal Learning Networks * Electronic Publishing * Learning Analytics * Open Content Long-Term Horizon: Four to Five Years * 3D Printing * Augmented Reality * Virtual and Remote Laboratories * Wearable Technology
Julie Lindsay

Free Style Animation - Technology in Education - YouTube - 1 views

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    This short United-Eye Productions video employs free-style animation to show five key ways that education is improved by technology: Global learning Game-based learning Virtual worlds, digital simulations, and models Mobile learning Real-time data-based decision making
Mike Hourahine

A Great Digital Literacy Skills Continuum for Teachers ~ Educational Technology and Mob... - 2 views

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    I like the idea of a continuum of skills and standards to shoot for.  This is a good example (of structure but not necessarily content).
Julie Lindsay

11 Steps to Create A Google Plus Community for your Class ~ Educational Technology and ... - 0 views

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    "One of the best services Google+ provides to its users is called " communities ". Any Google Plus user can easily create and host his/her community on the cloud and in a matter of few clicks.For us in education we can use this service to create a community for our class. In this virtual space, you will get to share with your students resources, links, and also get them to participate and contribute in it. You can also create class events with dates, location, and more details and share them with your students and their parents as well. Needless to say that you can use Google Hangout right from your community to hold video conferences with your students."
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