VIZA617-Advanced Animation - 1 views
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The intention of this research was to closely analyze a few scenes from Pixars "Toy Story" to see how they were using the principles of animation. The principles of animation I've listed in this page is not restricted to the ones outlined in "the illusion of life". I went through a few other books and articles to come up with this list of principles an animator has to look out for while animating. So I've included blinks, dialog anticipation/follow-through and some other issues which has to be kept in mind while animating. Also, while analyzing the scenes from "Toy Story" I realized that its not a good idea to try to use all these principles in each and every scene in your animation.
Flash Workbook :: Tutorials - 2 views
Powers of Ten - 2 views
Weebly - 3 views
Free Technology for Teachers: Lifeyo - Quick and Easy Website Creation - 3 views
CSS Demo site - 0 views
Rotoscoping tutorial - 0 views
Rotoscoping Flash Tutorial - 1 views
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Anyone seen the Lord of the Rings cartoon? It wasn't very good, but the animation was realistic because of a technique called 'Rotoscoping', filming live actors an animated over the top of them. It's a bit frowned upon by the animation community, but don't worry about them, we're web people. Flash MX lets you embed video into your movies, so lets have a go eh?
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We just got our graphics tablet drivers installed on the school network. Can't wait to try rotoscoping.
How to Draw Cartoon Animals - 2 views
CSS Tutorial - 3 views
Top 10 Tips on Google+ for Photographers (Thomas Hawk Digital Connection » Bl... - 0 views
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As some of you know I received an early invite to test out and participate in Google's latest entry into the social networking world Google+. I did an early comparison piece between Google+, Facebook, Flickr, 500px and Twitter the week before last. I wanted to write and update my thoughts on Google+ for photo sharing now that I've gotten a few weeks under my belt, as well as share with you all my own strategy for sharing photographs going forward.
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