Teaching Ideas: Teacher Talk - 0 views
Developing a Teaching Portfolio - 0 views
Talking Teaching: Articles archive - 0 views
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I chose to bookmark this site because it is about education. I am going to be a teacher and I can use this site in the future if I need some fresh ideas. It gives you idea for classroom management, leaderships, and teaching methods. I think many people in the course should look at this site if they need some fresh ideas.
Teaching Tips: Fun Classroom Games - 0 views
ABC Teach - 0 views
International Reading Association - 0 views
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The IRA is a professional organization for teachers. Members have access to numerous sources about reading and education, including peer-reviewed journals and publications, conferences, research, and networking. One of the best things about IRA is that you can select the publications of your membership based on the age level you teach (there are publications geared specifically to young learners, elementary, and secondary).
Teachers' Technology Journal - 0 views
Wired 14.12: YouTube vs. Boob Tube - 0 views
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$1.65 billion in stock to be the cute little kitty-cat's home.
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It features a courageous but overmatched freshman named Brian Collins presenting the worst sports-highlight rundown in human history, culminating in the worst sportscaster catchphrase ever conceived: "Boom goes the dynamite."
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Until about five minutes ago, remember, almost all video-entertainment content was produced and distributed by Hollywood. Period. That time is over. There was a time when advertisers could count on mass audiences for what Hollywood thought we should be watching on TV. That time is all but over.
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New Jersey Department of Education - 0 views
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This website provides much information about New Jersey's School. On this website, one can look up policies of "No Child Left Behind", the "NJ School Report Card (information on class sizes, test scores, etc)", and New Jersey Core Curriculum Standards. This website is very resourceful for New Jersey educators.
4.01: Who Am We? - 0 views
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What has she found? That the Internet links millions of people in new spaces that are changing the way we think and the way we form our communities. That we are moving from "a modernist culture of calculation toward a postmodernist culture of simulation." That life on the screen permits us to "project ourselves into our own dramas, dramas in which we are producer, director, and star.... Computer screens are the new location for our fantasies, both erotic and intellectual. We are using life on computer screens to become comfortable with new ways of thinking about evolution, relationships, sexuality, politics, and identity." Turkle's own metaphor of windows serves well to introduce the following samplings from her new book. Those boxed-off areas on the screen, Turkle writes, allow us to cycle through cyberspace and real life, over and over. Windows allow us to be in several contexts at the same time - in a MUD, in a word-processing program, in a chat room, in e-mail. "Windows have become a powerful metaphor for thinking about the self as a multiple, distributed system," Turkle writes. "The self is no longer simply playing different roles in different settings at different times. The life practice of windows is that of a decentered self that exists in many worlds, that plays many roles at the same time." Now real life itself may be, as one of Turkle's subjects says, "just one more window."
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I really like how Turkle is setting up her discussion here. The windows metaphor is a wonderful move into the discussion of how different spaces encourage/result in multiple representations of identity. Though published in 1996, we can see this today in Facebook, MySpace, and LinkedIn spaces, as well as how and where we blog.
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ender-swapping on MUDs is not a small part of the game action. By some estimates, Habitat, a Japanese MUD, has 1.5 million users. Habitat is a MUD operated for profit. Among the registered members of Habitat, there is a ratio of four real-life men to each real-life woman. But inside the MUD the ratio is only three male characters to one female character. In other words, a significant number of players, many tens of thousands of them, are virtually cross-dressing.
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G ender >
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