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He makes a good point. You have to make something to fit the media medium you are making it for. In terms of writing you wouldn't write a poem for a whole book, unless it was a really long poem.
He wanted to create shows in which the line between reality and fiction is
blurred, where viewers can correspond with the characters and actually become
involved in the story by posting their own videos.
This is an interesting idea that I think internet users will love. Being able to finally interact with what you are watching instead of shouting at the TV with no results is something everybody can enjoy.
"It's a new medium. It requires new storytelling techniques.
The more I kept reading this article the more I undertand, from the beginning I was just kind of freaked out that people could make this huge reality show on the web and it could be fake.
this is true....i mostly watch tv shows online now b/c i miss them on their regular air times. people are so involved in the net now that they would probably embrace a web-based show.
This is a really important point to realize. In this course, we continually talked about how writing technologies are constantly changing. The storytelling mediums are going to continue to change. For example, this is why so many people watch TV shows online. It'll be interesting to see how mainstream this idea becomes in the near future.
To me, this is an example of the cultural lag most of us are experiencing. Executives, typical of the white male dominating elites, are not ready to embrace this new video storytelling technology. Blurring the lines between reality and fiction is groundbreaking storytelling. We participate in interactive video games via our computers, why not interactive storytelling. Again, this whole concept to me is absolutely brillant!
each portal wanted the series to stream on its site only.
Unlike television, where writers sit in a room and come up with a single script,
the Lonelygirl15 team comes up with a general plotline and then sends its
writer-directors out to produce independent but interconnected videos. All the
characters, in essence, have their own show.
Collaborative video storytelling.....who would have thought!
It's enough to keep the operation afloat until they can find a way to take serialized online entertainment to the next level.
The exec responded by walking them through his fall lineup and pointing out that
the network's Web site had great supplemental video material for the season's
upcoming shows.
I think that Beckett is on to something, but the TV world just isn't ready for it yet. I think that we may see shows similar to "Lonelygirl" soon, because people want to be involved and participate in what they watch. Why do you think that shows such as Dancing with the Stars and American Idol are so popular? It's because everyone gets to be their own judge in a way. Also, they develop "relationships" with the contestants. They want their favorite singer to win or their least favorite to get booted off. Successful shows such as these are highly interactive.
If it couldn't be shared – if hard borders were put around it – how different
was it from TV?
I think that this feature is what made so many people interested in it before, and led them to be currently interested. There were no boundaries with this show. It's creators were free to do whatever they wanted with the show. This is part of what made it different from an ordinary television show.
So, Internet as a writing space remediates early TV as a writing space, which was at the time remediating radio as a writing space. Only later did innovations for each particular space come to exist.
The way the networks look at the Internet now is like the early days of TV, when
announcers would just read radio scripts on camera.
f
it couldn't be shared – if hard borders were put around it – how
different
was
it from TV?
If
it couldn't be shared – if hard borders were put around it – how
different
was
it from TV?
If this was going to be the first successful Internet TV
show, they felt it needed to embrace the medium
It must have been a tough choice for the creators to trade a deal for the freedom to screen their shows wherever they want, but it only makes sense. The designed the series for a writing space that was based on sharing, so signing exclusively with a website would defeat the point.
Flinders can't write and film them all, so new writer-directors have been hired
and paired with actors playing the new characters.
Interestingly enough, while this separate collaboration doesn't happen in TV or film, it does happen with longer book series. For example, Star Wars books are authorized by George Lucas but written by multiple people. Sometimes single series within that larger group are written by different authors.
What's needed, he says, is content that's built specifically for the Web. It
doesn't need to be lit like a film – that would make it feel less real.
Oddly enough, this idea contradicts the remediation theory. Instead of saying, "it's like film, only [insert difference here]," they're saying it's unike film.
Beckett
tried to explain to the executive that the central theme of online
entertainment
was interactivity, as opposed to the passivity of television.
There's a big difference here before the standard of television and today's internet. Interativity is a lot more involving, and a person can grow more emotionally attached as opposed to the "passivity of television." Emotional attachment equals addicted viewership, which equals popularity and success of the show. It's really an ingenious new medium for the entertainment industry to consider.
I do not thing it's a good idea to blur reality and fiction. As we saw in "A Rape in Cyberspace," problems arise when you mix VR and RL.
9
Unlike
television, where writers sit in a room and come up with a single
script,
the
Lonelygirl15 team comes up with a general plotline and then sends its
writer-directors
out to produce independent but interconnected videos. All the
characters,
in essence, have their own show.
That's an interesting concept to consider when you think about it. By having separate vlogs, you're able to give separate points on view on different "issues" going on in the characters lives, and it makes the audience feel like they can relate even better. Some movies give you the first-person-point of view, so you know exactly what one person is thinking (like Bree), but you don't know the mind of the other characters (like Daniel). By giving them their own "spotlight," the viewers can form a greater attachment and interest in the stories presented.
13
They don't have a
big TV deal, or even a big Internet deal, but they're convinced that what
they're doing is important anyway.
And they're still here, in Flinders' bedroom. Rose leaps onto the bed and
jumps up and down.
Even after people realized that the story was fictional, they still retained their viewership, and that really testifies to the success they had. But even then, Beckett and Flinders didn't choose to "sell out" on the idea; they've kept it as they intended it, and I think that's a pretty important thing to observe. They didn't try to modify it to fit onto the big screen so that they could earn even more money from it.
This Web series not only looks different, it's made differently than other filmed entertainment.
They don't have a big TV deal, or even a big Internet deal, but they're convinced that what they're doing is important anyway.
outing benefited from the publicity surge and pushed a few of Lonelygirl15's clips close to the million-viewer mark.
Emails flooded in – Amanda now responds to roughly 500 a day. The show has a reliable viewership of 300,000 per video, and the team posts two, sometimes more, each week.
It didn't seem to matter whether she was real or not in the end. People wrote to her and contacted her regardless, and now she i watched more than ever. People become angered at being tricked, but fascinated all at once.
The concept that this is a whole new form of entertainment seems totally spot on. People treat YouTube differently than they do television. It kind of seems like an evolved reality show phenomenon.