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Jemone Paul

Global Server Storage Area Network (SAN) Market trends 2020-2026 : Cisco, Del... - 0 views

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    Global Server Storage Area Network (SAN) Market Research Analysis In this dedicated section of the report, readers are presented with decisive clarity towards highlighting the most effective segment that enables heavy revenue flow. Relevant details about other market segments are also discussed in the report to derive logical conclusions about the most prominent segments in the global Server Storage Area Network (SAN) market.
mccrar25

6abc.com: Action News: The Delaware and Lehigh Valleys' Number One News Resource - 0 views

shared by mccrar25 on 14 Apr 08 - Cached
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    This website is from one of my local news stations. It provides information about the news in the area. I often watch Action News on television, but this website provides me additional information.
Gail Ramsey

Wired 14.12: YouTube vs. Boob Tube - 0 views

  • As for Sacerdoti's so-called postroll ads, even the most self-satisfied marketer wants to know who in the world would stick around to watch – or, more to the point, who can prove that anyone did.
    • dracmere
       
      This brings up a good point. I do not know of many people that would stick around for a commercial after the video. I usually am ready to click on the next video after the one I am watching is done.
  • Wait until their commercials make it onto YouTube and hope they go viral.
    • dracmere
       
      This option seems to work. I have seen many Superbowl ads make it onto Youtube, which probably allows more people to see them then the Superbowl did.
    • goulds28 gould
       
      Because many people watch the Superbowl only to see the commericals uploading them onto youtube would increase even more the use of the internet instead of television cable.
    • kimmerzx0 C
       
      If the commerical is effective enough to capture its audience, then it should no doubt appear on youtube so that people can see it again and again.
    • anonymous
       
      I think this is a good option.
    • coffma46
       
      When I am watching a video...I don't care for the advertisement even if it relates to the video I am looking at. I usually just want to watch what I have to and then close it out.
  • ...33 more annotations...
  • As for Sacerdoti's so-called postroll ads, even the most self-satisfied marketer > wants to know who in the world would stick around to watch – or, more to the > point, who can prove that anyone did. >
  • "They've got the audience,
    • sunflower123
       
      An the audience today is mostly a younger crowd that is geared more towards technology and watching veidos on computers, what a difference in only five years.
  • YouTube actually encourages this – so long as the free posts are accompanied by paid versions.
    • sunflower123
       
      I like the idea that U-tube is welcoming to let others use their site to post commericals
  • A lot of those upload monkeys have a nasty habit of posting clips from TV shows or enhancing their clips by adding music tracks – which, of course, are somebody else's property.
    • willis02
       
      I just finished reading the article assigned next week about plaigerism. It is true that many individuals think that just because it is on the internet and free access does not mean it is free to use. There are a lot of consequences that come along with stealing other peoples work.
    • vanamb16
       
      wouldn't the artists be getting more publicity if people put their music/videos online? it's free exposure....
    • coffma46
       
      Even though these things (music and photos) arent of the person's creation it is something the person admires and they just want to promote it on his/her page.
  • YouTube refused to sell ads appended to either end of a video
    • willis02
       
      I think a lot people come on youtube to watch highlights of their favorite show and not be distrubed by commercials. Everywhere we go we seem to see ads and this is the one place you wouldnt get any annoying breaks or pop ups. I think it would be stupid to start.
    • kaeanne
       
      I agree, I think that youtube participation would downfall greatly if commercials were added to the videos.
  • #2 "They've got the audience
    • Elizabeth Somer
       
      Though younger crowds are generally geared towards new media, I think older crowds are catching on and are becoming crazed by it as well.
    • kimmerzx0 C
       
      As it said in our article about Facebook, the average age of the fastest growing users is over 35 years old.
    • vanamb16
       
      they have such a broad audience...my dad is hooked and it seems as though everyday my mom is showing me a funny video that her sister sent her...my brother watches tv shows and my cousin posts videos. it is universal
  • So what about "Evolution of Dance," for instance? To put together this medley, did Laipply license 30 songs?
    • Elizabeth Somer
       
      The guy that created "Evolution of Dance" came to Rowan and spoke to us about this. He did have to receive copy right license I believe. The law is the law. The internet is not a "free for all"
    • needle10
       
      What if someone else videotapped his performance and posted it on youtube, could he get in trouble for that if he didn't get permission to use those songs?
  • "I think its the beginning of the end of youtube as we know it," wrote a poster named SamHill24. Another, Link420, declared simply, "ITS OVER!!!! youtube is screwed."
    • zimmer67
       
      This was interesting because as we have seen in the history of new technologies there are always many who are just not comfortable with change. As the past has shown, opposition does not always indicate whether something will succeed
    • anonymous
       
      Even if YouTube is "screwed" there will be a replacement instantly.
  • In short, what if there were a missing link between the old model and the glittering new one? What would happen then?
    • butler09
       
      I want to ask if this is even possible, but then again, look at where we are. Technology is never-ending, and there's no doubt that there will someday be a breakthrough. The question is only when.
  • AS SOMEBODY ONCE SAID, 100 million people can't be wrong. They can, however, be useless. It turns out that success is 1 percent inspiration, 99 percent monetization.
    • butler09
       
      Media reflects the desires and whims of the audience. YouTube already has this, but when there's a sharing attitude prevalent that doesn't restrict the everyday, ordinary Joe Shmoe from posting, it's hard to come up with profitable ideas. No one wants to see commercials; that's why internet clips are so popular! People post what they want to see how they want to see it--and they don't stick in a 30-second add for cookies with it!
    • Jessica Bloom
       
      This statement kind of made me laugh. It is totally true. I guess if so many people are using Youtube, it obviously can not be wrong. Also, I think how they are called useless is funny. As long as people are enjoying the videos, then who cares if they are useless? In their own minds they are successfull and that's all that matters!
  • #11 A lot of those upload monkeys have a nasty habit of posting clips from TV shows or enhancing their clips by adding music tracks – which, of course, are somebody else's property.
    • butler09
       
      This is a major problem. There is a code of ethics that needs to be followed, but a lot of people don't care about that. Maybe some don't realize what they're doing, but still, it's illegal. We inherently accept that lying is wrong, that stealing is wrong, that plagerism is wrong. What's the difference between that and breaking copyright laws? Is that some sort of "golden opportunity" that people can ignore? No! But maybe they just figure they won't get caught. Few others appear to.
    • haines64
       
      I'm suprised YouTube users (and people in general) aren't against this. For that matter, maybe I should phrase it as more people not publically being against this. It seems very sneaky to me to encourage this behavior, especially considering the ethical implications.
  • YouTube refused to sell ads appended to either end of a video
    • richar19
       
      I would think it would be smart of them to sell ads. A lot of people view things on youtube every day and they could make a lot of money
  • As for Sacerdoti's so-called postroll ads, even the most self-satisfied marketer wants to know who in the world would stick around to watch
    • daydreamr97
       
      It's true, most people probably won't watch ads after the vdeo. I can't speak for anyone else, but I usually wont even watch the credits. Maybe if video makers did what filmmakers do now, have a bonus scene after the credits. You would see a video, the credits, a short ad, and final a bonus scene. A lot of people still wouldn't watch, but it's a possibility.
  • Which may suit the users just fine. One of the biggest obstacles to advertising success is the damage that success could inflict on the YouTube experience, till now an oasis of relative noncommercialism in a world of brand inundation
    • daydreamr97
       
      It's a good point. A lot of YouTube videos make use of copyrighted material, and although they credit the original creators, users seem paranoid about what the companies will do to them. By opening the site up to advertisers, it becomes even more likely that the big companies will start censoring what users can post.
  • But speculation abounds that copyright holders have just been waiting for someone with deep pockets, such as Google, to acquire YouTube, whereupon the lawsuits will fly.
    • daydreamr97
       
      This is exactly the fear of users. They use songs and video clips, and even though they aren't making money for their videos and most of the users do credit the original artists, they know that big companies can come along and tear their work down. Which isn't fair, when you think about it. All art is influenced by other art. In previous generations, it was okay for kids who became artists to begin by tracing and kids who became writers to begin copying other writers' styles, and kids who became directors to use action figures and a script drawn from other scripts. It's how people grow and discover who they are and what they want to say.
  • one killed aborning by copyright infringement issues
  • Photobucket,
  • "we are at the very, very beginning of online video."
    • haines64
       
      Yet Zuckerberg was at the beginning of the social networking when he started Facebook and now look at what has come from it. If anything, it is likely that YouTube had a more direct startup (its target audience was not initially as limited as Zuckerberg's). Despite being at the beginning of online video, YouTube is becoming a social norm.
  • fatally intrusive
    • haines64
       
      One of the things I find most annoying with TV shows online is the pseudo-commercials they include while loading and throughout the programs. If YouTube started using pre-video commercials, I personally would probably use the site less.
    • Gail Ramsey
       
      If they have to run an ad, I think it should be done at the end or at least have the option to skip it. I think having it at the beginning sometimes hurts things in the end because people are impatient and they may just skip to another video or site else that does not have the ad first.
    • mccrar25
       
      This is rather true. Sure, Google is a billion dollar company now, but what will happen five years from now? We live in a world where everything is constanly changing. Technologies are being upgraded and replaced. New companies are putting old ones out of business in a matter of months. No one can predicat anything in the digital revolution.
    • mccrar25
       
      This is rather true. Sure, Google is a billion dollar company now, but what will happen five years from now? We live in a world where everything is constanly changing. Technologies are being upgraded and replaced. New companies are putting old ones out of business in a matter of months. No one can predicat anything in the digital revolution.
  • But even 100 million daily streams and $1.65 billion into the evolution of this species, how it will actually thrive is a mystery. "If anybody tries to answer that question
    • mccrar25
       
      This is rather true. Sure, Google is a billion dollar company now, but what will happen five years from now? We live in a world where everything is constanly changing. Technologies are being upgraded and replaced. New companies are putting old ones out of business in a matter of months. No one can predicat anything in the digital revolution.
  • It, too, was a peer-to-peer revolutionary – one killed aborning by copyright infringement issues .
    • mccrar25
       
      I have never thought about this before. This YouTube revolution is very similar to the Napster craze. People who use YouTube post television shows, music videos, songs, and commercials for anyone to access. This really isn't much different from the concept of Napster's music sharing. In fact, YouTube can probably bring up more infringement issues, because it crosses over a wider range of genres.
  • . It, too, was a peer-to-peer revolutionary – one killed aborning by copyright infringement issues .
    • mccrar25
       
      have never thought about this before. This YouTube revolution is very similar to the Napster craze. People who use YouTube post television shows, music videos, songs, and commercials for anyone to access. This really isn't much different from the concept of Napster's music sharing. In fact, YouTube can probably bring up more infringement issues, because it crosses over a wider range of genres.
    • mccrar25
       
      have never thought about this before. This YouTube revolution is very similar to the Napster craze. People who use YouTube post television shows, music videos, songs, and commercials for anyone to access. This really isn't much different from the concept of Napster's music sharing. In fact, YouTube can probably bring up more infringement issues, because it crosses over a wider range of genres.
    • mccrar25
       
      have never thought about this before. This YouTube revolution is very similar to the Napster craze. People who use YouTube post television shows, music videos, songs, and commercials for anyone to access. This really isn't much different from the concept of Napster's music sharing. In fact, YouTube can probably bring up more infringement issues, because it crosses over a wider range of genres.
  • It, too, was a peer-to-peer revolutionary – one killed aborning by copyright infringement issues .
    • mccrar25
       
      I have never thought about this before. This YouTube revolution is very similar to the Napster craze. People who use YouTube post television shows, music videos, songs, and commercials for anyone to access. This really isn't much different from the concept of Napster's music sharing. In fact, YouTube can probably bring up more infringement issues, because it crosses over a wider range of genres.
  • It, too, was a peer-to-peer revolutionary – one killed aborning by copyright infringement issues .
    • mccrar25
       
      I have never thought about this before. This YouTube revolution is very similar to the Napster craze. People who use YouTube post television shows, music videos, songs, and commercials for anyone to access. This really isn't much different from the concept of Napster's music sharing. In fact, YouTube can probably bring up more infringement issues, because it crosses over a wider range of genres.
  • It, too, was a peer-to-peer revolutionary – one killed aborning by copyright infringement issues .
    • mccrar25
       
      I have never thought about this before. This YouTube revolution is very similar to the Napster craze. People who use YouTube post television shows, music videos, songs, and commercials for anyone to access. This really isn't much different from the concept of Napster's music sharing. In fact, YouTube can probably bring up more infringement issues, because it crosses over a wider range of genres.
  • The second big issue is the nightmare of protecting intellectual property. As eager as Madison Avenue is to push stacks of chips online, in the back of its mind is Napster. It, too, was a peer-to-peer revolutionary – one killed aborning by copyright infringement issues . Nobody wants to invest only to see the fledgling industry paralyzed with litigation, regulation, or legislation. And it is not an idle fear.
    • anonymous
       
      I think that protecting intellectuall property is important, very imporatnt.I feel in a way that youtube is like limewire because you get to go on there and look up msuic for free; in the porcess, msuicians and artist alike aren't paid and the rights to their music are completely dimissed.
  • Actually, that's an easy one: Procter & Gamble would be ecstatic
    • anita sipala
       
      Procter&Gamble is probably the biggest distributor of products, from household products to prescription drugs. This fact makes it a highly advertised company. I guess this would make them very ecstatic.
    • Bianca Pieloch
       
      Putting a commercial in the beginning of the video may discourage the viewer from watching it. Is there some way the commercial can come in the middle? Or is that technically impossible? Maybe force the viewer to watch it?
    • Melissa Foster
       
      The idea of intellectual property and copyrighting is something that we discussed in our other two modules, so I found it intriguing that it continues to be such a sticky area. Also, the concept behind lawsuits being driven by the amount of money the company running the site has shows how it may all just be about wealth.
Laura DePamphilis

4.01: Who Am We? - 0 views

  • What has she found? That the Internet links millions of people in new spaces that are changing the way we think and the way we form our communities. That we are moving from "a modernist culture of calculation toward a postmodernist culture of simulation." That life on the screen permits us to "project ourselves into our own dramas, dramas in which we are producer, director, and star.... Computer screens are the new location for our fantasies, both erotic and intellectual. We are using life on computer screens to become comfortable with new ways of thinking about evolution, relationships, sexuality, politics, and identity." Turkle's own metaphor of windows serves well to introduce the following samplings from her new book. Those boxed-off areas on the screen, Turkle writes, allow us to cycle through cyberspace and real life, over and over. Windows allow us to be in several contexts at the same time - in a MUD, in a word-processing program, in a chat room, in e-mail. "Windows have become a powerful metaphor for thinking about the self as a multiple, distributed system," Turkle writes. "The self is no longer simply playing different roles in different settings at different times. The life practice of windows is that of a decentered self that exists in many worlds, that plays many roles at the same time." Now real life itself may be, as one of Turkle's subjects says, "just one more window."
    • Bill Wolff
       
      I really like how Turkle is setting up her discussion here. The windows metaphor is a wonderful move into the discussion of how different spaces encourage/result in multiple representations of identity. Though published in 1996, we can see this today in Facebook, MySpace, and LinkedIn spaces, as well as how and where we blog.
  • ender-swapping on MUDs is not a small part of the game action. By some estimates, Habitat, a Japanese MUD, has 1.5 million users. Habitat is a MUD operated for profit. Among the registered members of Habitat, there is a ratio of four real-life men to each real-life woman. But inside the MUD the ratio is only three male characters to one female character. In other words, a significant number of players, many tens of thousands of them, are virtually cross-dressing.
    • dracmere
       
      People do this on current online games such as Everquest and World of Warcraft
  • G ender >
  • ...7 more annotations...
  • In the games in the Sim series (SimCity, SimLife, SimAnt, SimHealth), you try to build a community, an ecosystem, or a public policy. The goal is to make a successful whole from complex, interrelated parts. Tim is 13, and among his friends, the Sim games are the subject of long conversations about what he calls Sim secrets. "Every kid knows," he confides, "that hitting Shift-F1 will get you a couple of thousand dollars in SimCity." But Tim knows that the Sim secrets have their limits. They are little tricks, but they are not what the game is about. The game is about making choices and getting feedback. Tim talks easily about the trade-offs in SimCity - between zoning restrictions and economic development, pollution controls and housing starts.
    • sunflower123
       
      Not only are these games fun and help you to escape from your daily stressful activities of life to a fun world where you can create whatever you feel makes you happy for that day. But it also teachs you about being apart of your community, how to spend money and being apart of the ecosystem, setting goals for yourself and making smart choices while recieving positive feedback. And what can be better then learning while having fun doing it?
  • Relationships during adolescence are usually bounded by a mutual understanding that they involve limited commitment. Virtual space is well suited to such relationships; its natural limitations keep things within bounds. As in Thomas Mann's The Magic Mountain, which takes place in the isolation of a sanatorium, relationships become intense very quickly because the participants feel isolated in a remote and unfamiliar world with its own rules. MUDs, like other electronic meeting places, can breed a kind of easy intimacy. In a first phase, MUD players feel the excitement of a rapidly deepening relationship and the sense that time itself is speeding up. "The MUD quickens things. It quickens things so much," says one player. "You know, you don't think about it when you're doing it, but you meet somebody on the MUD, and within a week you feel like you've been friends forever."
    • coffma46
       
      This is true that during adolescence, relationships do come rapidly without notice. The virtual space for adolescence does become intense and scary at times that the person may not realize what has been going on.
    • Aaron D
       
      I scary to think how on point this really is. I myself figure to be a less technology influenced person. But when I sit back I am sharper, I rely, and inovate self-efficiantcy due to these "windows."
  • People accept the idea that certain machines have a claim to intelligence and thus to their respectful attention. They are ready to engage with computers in a variety of domains. Yet when people consider what if anything might ultimately differentiate computers from humans, they dwell long and lovingly on those aspects of people that are tied to the sensuality and physical embodiment of life. It is as if they are seeking to underscore that although today's machines may be psychological in the cognitive sense, they are not psychological in a way that comprises our relationships with our bodies and with other people. Some computers might be considered intelligent and might even become conscious, but they are not born of mothers, raised in families, they do not know the pain of loss, or live with the certainty that they will die.
    • anonymous
       
      This comment is extremely interesting because I always thought that machines like computers are psychological in the sense that they comprises our relationships. Computers are the very things that can destroy and built relationship based on the idea that computers allow us to be intrapersonal and interpersonal
  • What is virtual gender-swapping all about? Some of those who do it claim that it is not particularly significant. "When I play a woman I don't really take it too seriously," said 20-year-old Andrei. "I do it to improve the ratio of women to men. It's just a game." On one level, virtual gender-swapping is easier than doing it in real life. For a man to present himself as female in a chat room, on an IRC channel, or in a MUD, only requires writing a description. For a man to play a woman on the streets of an American city, he would have to shave various parts of his body; wear makeup, perhaps a wig, a dress, and high heels; perhaps change his voice, walk, and mannerisms. He would have some anxiety about passing, and there might be even more anxiety about not passing, which would pose a risk of violence and possibly arrest. So more men are willing to give virtual cross-dressing a try. But once they are online as female, they soon find that maintaining this fiction is difficult. To pass as a woman for any length of time requires understanding how gender inflects speech, manner, the interpretation of experience. Women attempting to pass as men face the same kind of challenge.
    • Kelly Burns
       
      I think it is very bizarre that people actually do gender-swapping and play a different role. It is crazy that people can go home and act like they are a different gender.
  • A 21-year-old college senior defends his violent characters as "something in me; but quite frankly I'd rather rape on MUDs where no harm is done." A 26-year-old clerical worker says, "I'm not one thing, I'm many things. Each part gets to be more fully expressed in MUDs than in the real world. So even though I play more than one self on MUDs, I feel more like 'myself' when I'm MUDding." In real life, this woman sees her world as too narrow to allow her to manifest certain aspects of the person she feels herself to be. Creating screen personae is thus an opportunity for self-expression, leading to her feeling more like her true self when decked out in an array of virtual masks.
    • Laura DePamphilis
       
      I think this is really spooky and weird that people try to be different people and act crazy than what they would normally do in real life. That comment on "rather raping on MUDS" is just horrible to me. Even though he says "there is no harm done" it is still gross to me that people think like that. Just because it is on the computer and not the real world, its wrong to me. I can see how people like to act like differnt people towards MUDS, and can allow their "self" to be expressed, but I think some people get way too wrapped up in this sort of virtual world.
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    technology and people
Jennifer Dougherty

Education World ® Professional Development Channel: Cathy Puett Miller: Integ... - 0 views

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    This article stresses the importance of literacy across curriculum content
Bill Wolff

Analysis: Philadelphia area key to winning state - CNN.com - 0 views

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    election 2008
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