This program is used for video recording and its major use at the moment is in the gaming world, with players recording their exploits and then posting them online
eliminating those classroom practices that encourage and promote such lazy
thinking and research, replacing them with activities that are more challenging
and more worthwhile.
Goal: critical thinking so that students can formulate and communicate their OWN ideas.
The lack of defining and challenging questions to shape the research permits a
HUGE range of activities.
Questions of import usually require that students
wrestle with difficult challenges and build their own answers rather than
relying upon the thinking of others.
Questions of import usually require that
students
wrestle
with difficult challenges and build their own answers rather than
relying upon the thinking of
others.
Questions that require research AND critical thinking about the information that is found (i.e. evaluation of the information to develop own ideas).
This type of research is much more demanding than
copy-and-paste research, but ultimately more rewarding and more empowering
because it equips students to wrestle with the real issues of their own
lives.
Inquire, think critically, and gain knowledge.
2. Draw conclusions, make informed decisions, apply
knowledge to new situations, and create new knowledge.
from a cut-and-paste culture bred by the ease with which any of us can locate
and save information. Sadly, Google and its relatives give us all a false sense
of
from a cut-and-paste culture bred by the ease
with which any of us can locate
and save
information. Sadly, Google and its relatives give us all a false sense
of
from a
cut-and-paste culture bred by the ease
with
which any of us can locate
and save
information. Sadly, Google and its relatives
give us all a false sense
of
from a
cut-and-paste culture bred by the
ease
with
which
any of us can locate
and
save
information. Sadly, Google and its
relatives
give us
all a false sense
of
It seems to me, from articles that I have read recently, that these ideas have been circulating within educational domains for a number of years. And yet, not a lot seems to have changed. Are there larger forces at work here, keeping our teaching and learning practices static rather dynamic?
This is a story about the big public conversation the nation is not having about
education, the one that will ultimately determine not merely whether some
fraction of our children get "left behind" but also whether an entire generation
of kids will fail to make the grade in the global economy because they can't
think their way through abstract problems, work in teams, distinguish good
information from bad or speak a language other than English.
we need to bring what we teach and how we teach into the 21st century.
All students take some classes in either Japanese or Spanish. Other subjects are
taught in English, but the content has an international flavor
Exposure to world cultures
Depth over breadth and the ability to leap across disciplines
video-conferencing with sister schools in Japan, Africa and Mexico
international mindedness
Real Knowledge in the Google Era
Any number of old-school
assignments--memorizing the battles of the Civil War or
the periodic table of the elements--now seem
faintly absurd. That kind of
information, which is poorly retained unless
you routinely use it, is available
at a
keystroke
.
Needed: real, deep knowledge that is able to question and challenge; critical thinking and the ability to make "connections between ideas" (Wallis 2006).
Any number of old-school assignments--memorizing the battles of the Civil War or
the periodic table of the elements--now seem faintly absurd. That kind of
information, which is poorly retained unless you routinely use it, is available
at a keystroke
"portable skills"--critical thinking, making connections between ideas and
knowing how to keep on learning
key concepts that are taught in depth and in
careful sequence, as opposed to a
succession of forgettable details
assessments that are livelier and more current and multimedia-based than printed
textbooks
bring their methods--along with the curriculum--into line with the way the
modern world works
. That means putting a greater emphasis on teaching kids to collaborate and
solve problems in small groups and apply what they've learned in the real world.
That means putting a greater emphasis on
teaching kids to collaborate and
solve
problems in small groups and apply what they've learned in the real
world.
Key point. How? Makes me think of 'SMS poems' idea...
At suburban Farmington High in Michigan, the
engineering-technology department
functions like an engineering firm, with
teachers as project managers, a Ford
Motor
Co. engineer as a consultant and students working in teams.
Interesting! Could this work for a high school English department?
At suburban Farmington High in Michigan, the engineering-technology department
functions like an engineering firm, with teachers as project managers, a Ford
Motor Co. engineer as a consultant and students working in teams.
the kids learn to apply academic principles to the real world, think
strategically and solve problems.