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Contents contributed and discussions participated by tvisco

tvisco

Gamification in Education - 3 views

    • tvisco
       
      This quiz identifies the role you like to play in games as killer, socializer, explorer, or adventurer.
    • tvisco
       
      Jane McGonigal wrote "Reality is Broken," a book that proposes that we aren't utilizing the power of games to the fullest such as solving world problems like oil crisis or water shortages. She's definitely entertaining. Her TED Talk on this page is worth checking out. www.janemcgonigal.com
  • Gamifi-ED project
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    • tvisco
       
      http://gamifi-ed.wikispaces.com/ This site collects "serious games" tested by students an educators. Their goal is games that really teach something but use the motivating power of games.
  • Game mechanics
    • tvisco
       
      This site lists all the ways that games get people interested in playing them. It's meant for game designers but it's interesting in it's own right and taps into motivational behavior. http://badgeville.com/wiki/Game_Mechanics
  • higher ed
    • tvisco
       
      https://www.youtube.com/watch?v=CeexDmpWeOQ A video on why to use games in higher education.
  • elementary ed,
    • tvisco
       
      https://www.youtube.com/watch?v=vnvHdjGjfjI A video on why to use games in elementary education.
    • tvisco
       
      The question I have is how to integrate the games out there into the curriculum. I think it's hard to do because with limited teaching time, taking time to play a game without having a good basis in content feels frivolous. And yet by the time students understand the content, there may not be time for games. The games out there might not match the content being taught very well.
  • Bartle's Gamer Profile Quiz
  • Jane McGonigal mentioned it in her Gaming Can Make a Better World TED Talk
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    This article discusses the need to harness the motivational and addictive power of games in teaching. However, my question is how to integrate games into curriculum. Many games don't involve the curriculum being taught or only cover it superficially. How do you use games in the classroom? If you don't, why not?
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    There's a real need for technology experts at schools to do more than reboot stalled operating systems and hook up new mice. Finding viable programs in the sea of options out there is one of them. One of my teacher friends seems to just use whatever sites, games, applications she can find willy nilly. She's happy to try anything. Her students do well but I wonder how random it is. It'd be nice to plan something that had progression to it and made more connections. I know she doesn't have time or money to spend on finding truly great programs and believes that trying them out and discarding them if need be is good enough.
tvisco

Classroom Tech Trends To Watch - 10 views

    • tvisco
       
      Has anyone tried this - using twitter or mass texting to remind students or work? Have you felt it was successful? What problems have you encountered? And... did it help students get their work done?
  • Mouse Mischief works in tandem with Microsoft PowerPoint, allowing teachers to include interactive elements like multiple choice questions in their presentations. Students, using wireless or wired USB mice, click their answers in real time. It’s an easy tool for student engagement, and Microsoft has made management simple for teachers by enabling single-click commands and teacher controls that disable mice and set timers,
    • tvisco
       
      What has been your experience using polling technology in your classroom?
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    • tvisco
       
      Is anyone at a school using this system?
  • Poll Everywhere tracks live audience polling via SMS text messages or the web.
  • Cell phones can be used as cameras for media projects, portals for Internet access and graphing calculators, and their myriad uses evolve constantly with the integration of new technology.
  • the free version is popular for educators who use this slick app for quick quizzing or classroom surveys.
  • Some instructors use Twitter simply to send out class reminders to students—“vocab test on Wednesday!” a
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    This is a second article I wanted to share with the group.
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    Yes. This is really strange that it's coming up as you being the owner - thanks for pointing it out Rosalyn. No idea how to change it back to me.
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    Your kid spent half of math class with his cell phone out, tweeted his way through Spanish and came home only to spend an hour on a social networking site-and he swears it's homework. Delinquency run amok? Think again. Before you start revoking phone and computer privileges, read up on how classrooms are capitalizing on new media with their tech-savvy audiences.
tvisco

How do you use technology to encourage student interaction? - 3 views

  • Interaction Age
  • seen additionally as something with which
  • in which “information is
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  • and around which, people can interact.”
  • Many of the technologies instructors use to teach have strong presentational elements to them—from providing online readings via Oncourse to creating PowerPoint slides
  • How do we get students to interact with content? 
  • students often think of class content as some sort of inviolate Truth
  • create and edit Wikipedia articles
  • Joseph Pomerening had his Biology students use the touch-screen interface of these tablets to draw visual representations of their solutions to problems, which he could then project to the rest of the class to prompt a discussion of the concepts involved.
  •   Information was delivered via the technology, but the key learning occurred when the students interacted with it and around it during class.
  • promote interaction with content by embedding quiz questions during a presentation. 
  • Answer correctly and the presentation moves forward, but answer incorrectly and the presentation can loop or jump to a segment that clarifies the ideas further.
  • How do we get students to interact around content?
  • Student response systems (or “clickers”)
  • poll students for opinions on key issues.
  • students engage in peer instruction and interact around the content: After presenting a concept, ask a comprehension question that takes some higher-level understanding.  Have students submit an answer via their clickers, and then ask them to convince classmates near them of the correct response before re-submitting their answer. 
    • tvisco
       
      Matthew Stoltzfus demonstrates this technique in his TEDTALK: https://www.youtube.com/watch?v-p8a1dsv5IXo
    • tvisco
       
      Some great ideas. I have a colleague who teaches 4 classes of the same course. She creates groups across her classes so students are motivated to use the online forum for discussion since the students don't see each other in class.
  • Students can use Twitter to create a “back channel” of comments and questions during a lecture, a potentially rich source of immediate feedback. Students can create their own videos on class content—not just as final projects, but as exploratory pieces—and provide feedback to one another using standard tools like YouTube. Students can create “mashups” that combine data from multiple sources to analyze and visualize disparate data.  The most common examples involve overlaying content onto maps—say, the locations of local social service agencies versus local bus routes clients may need to reach them. Students can use wikis to create their own collaborative notes and study guides, using group participation to correct and enhance the guide as it grows from the students themselves.   Similarly, you can “crowdsource” exams by asking students to generate potential questions, refining them through a tool like a wiki. 
    • tvisco
       
      This instructor tried google docs to encourage interaction but decided good old face-to-face worked best: flip charts and postits on the wall of his room - whatever works right! www.edutopia.org/blog/old-tech-teach-thinking--skills-raleigh-werberger
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    How can technology help students add depth to their interactions with content and in their interactions with each other? Several ideas are presented in this article with some notes and links that I've added. I'd love to hear your ideas or what you or your colleagues' experiences using technology to aid student interactions with content and with each other have been!
tvisco

Understanding Discussion Forums Summary and Relevance to Education - 0 views

Technology education classroom teaching
started by tvisco on 07 Feb 15 no follow-up yet
  • tvisco
     
    Discussion forums are online semi-public group discussions. They can be used to connect students to each other or to experts, learn something new, share information in a professional community, collect data, complete a group project, do a class activity, share resources, get feedback, test a new idea, or ask a question.

    The benefits of online discussion forums are that they extend classroom learning, allow for individuation, critical thinking, and autonomous learning while increasing their interaction with other students. Exchanges are democratic and allow time to think before responding, the medium allows for flexibility and convenience, and students gain various perspectives while practicing good online netiquette and professional communication skills.

    Online discussion forums, however, can be challenging due to a lack of visual cues. Participants need good writing skills to avoid miscommunication. Sometimes tech issues crop up or people run out of time. Cheating is also hard to monitor. To maximize the effectiveness of an online forum, preparing before meeting helps, creating clear schedules with topics, deadlines, and time frames is wise. Demoing the technology beforehand helps and finally, modelling good netiquette, communication, collaboration, and a professional tone help. Teachers need to monitor forums regularly.

    I can see that online discussion forums are valuable for classroom use because they allow teachers to moderate discussions while providing maximum opportunity for students to consider their responses. Teachers can also gain insight into the abilities of their students and assess the depth of understanding and engagement with a topic. I would use an online discussion forum to discuss topics students would have opinions on which they could back up with research. I would also use online discussion forums to help facilitate groupwork projects.
tvisco

Matthew Stoltzfus TED Talk - 6 views

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    How to bring the lecture hall into the 21st century by using technology wisely. If you're short on time, jump to 7:30 in the video just to see the graphs of student brainwaves flatlining during classroom lecture! He discusses how to use a tool called learning catalytics that helps students get talking and thinking about what they're doing.
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    Just letting everyone know I posted this because it was interesting. It's not part of our week 4 work but feel free to comment if you like!
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