Mixing it Up with Mangahigh: Using Games to Differentiate Instruction | Edutopia - 8 views
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Tip #1: Pre-Assessment - Know What Your Students Know and Can Do
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While the students are playing, I will note which ones are struggling with the prior knowledge, and which ones quickly master it and are ready to move on. Using my notes and Mangahigh's teacher reports, I'm ready to plan lessons that precisely target the needs of the majority of students. I can also plan interventions for those who need them, and challenges for those who are ready.
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Pre-Assessments are great tools to help identify strong and weak areas for students. Do you feel that online games could better assess student abilities and allow for more differentiated instruction than a paper and pencil pre-test or a "KWL" chart? Please explain your answer.
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Thank you C. Hilgeman, I think you make a good point. No matter what you do, if you do it over and over, it gets boring. I think even if they played the same games repeatedly they would get bored. If the program that they are talking about in this article allows for a variety of games and continues to challenge, then maybe it would prevent the mundaneness of doing the same thing all the time. ksspurgin, I think the pre-assessment does take a lot of time. I know that I don't give one because in order to cover all my material required by testing I really need to start my material on the second day of class. That leaves no time for pre-assessment. I think if I had an electronic pre-assessment like the game, it would be much easier because it could process the data for me versus me having to take time to do it when I needed to be preparing materials for the six weeks.
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Tip #2: Formative Assessment - Know Your Curriculum
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