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GoNoodle.com - 1 views

started by joyross on 11 Feb 17 no follow-up yet
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How Gaming Connects to SEL and Career Readiness - 0 views

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    What kinds of jobs will our students have, and how well are we preparing them for the future? The World Economic Forum, a not-for-profit foundation, is reaching out to educators worldwide. Their call to educators includes redefining what it means to be educated and prepared for work and civic participation-as well as an integration of technology.
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Classroom Simulation Games for Teaching Economics - 1 views

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    Short Description: economics-games.com allows students to run simulations and make decisions as a market participant. A student may elect to play a solo game or a multi-player game, selecting from a variety of economic topics such as fixed costs, monopoly, competition, and prisoner's dilemma (to name only a few). Depending on the game, students are initially presented with certain data/information and must submit decisions based on what is provided. Once the student (or each player) makes a decision, the student is directed to a results page which can then be discussed with the teacher and/or as a class. Example of Uses: As an aspiring high school Social Studies teacher with a background in Economics, this seems like a great tool to use to supplement the introduction of economic/business terms and concepts. In the classroom, students can learn definitions and principles (i.e., the "Who", "What", "Where", "When"); in the simulations/games, students experience and demonstrate the practical application of such terms to understand the "How" and "Why". In this context, critical thinking skills are used to assess the information provided and arrive at a well-reasoned decision. Such skills are further developed as the students and teacher engage in a discussion about the rationale and impact of the choices of the student(s), without, of course, the pressure of real world economic consequences. With an often dry topic as Economics, this tech tool also seems like an effective way to keep a class interested and engaged with material. Perhaps bonus points could be offered to students who yield good results in their simulation and can support their decision-making with strong arguments. The obvious limitation is that this particular tech tool is designed for one subject. However, similar simulations and educational role-playing games exist for other content areas. In any case, the simulation or game should present information to the s

WordPress-Blogging with a purpose - 1 views

started by jaelfrancois on 03 Mar 18 no follow-up yet

Google Classroom - 1 views

started by deevh9 on 13 Feb 18 no follow-up yet

Cyberwise - 2 views

started by pklouda94 on 05 Jul 18 no follow-up yet

GoSoapBox - 3 views

started by Lineth Angel on 25 Jun 17 no follow-up yet
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AnswerGarden » ...- Plant a Question, Grow Answers! Generate a live word clou... - 0 views

shared by alanlui on 25 Feb 16 - No Cached
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    AnswerGarden is a new minimalistic brainstorm tool for online brainstorming, real time audience participation and classroom feedback.

Google Hangouts - 1 views

started by jspignesi on 18 Jun 18 no follow-up yet

Padlet - 1 views

started by ljabbour on 20 Jun 18 no follow-up yet
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Edmodo - 0 views

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    Edmodo is a safe, easy, and helpful space for educators to connect and collaborate with students, parents, colleagues and vice versa. Edmodo allows students to access assignments, quizzes, and collaborate with peers in a safe space regulated by the teacher. Parents are able to stay involved and communicate with the teacher.
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    Edmodo is a great tool for online class discussions, where even the shyest of students are active participants. Plus, there is a record of the discussion that the class can refer back to later.
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