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Home/ Team B 2.4 Misinformation Debate/ Contents contributed and discussions participated by lstenny

Contents contributed and discussions participated by lstenny

lstenny

NeoVox: the International College Student Magazine: The Negative Effects of Video Games - 0 views

  • One of the most common negative aspects of video games is the fear that children or even adults are not getting the necessary physical activity. The more time a person spends sitting on the computer or sitting on the couch and playing video games, the less time they are spending outside playing with friends or outside doing yard work. Basically the more time spent playing video games the less possible time to take part in healthy, physical activities. With the increasing amounts of obesity found among Americans today, the fear about the lack of physical activity is reasonable. Along with the fear of the increase of obesity, there is also a fear of lacking social skills.
lstenny

Negative Potential of Video Games | Education.com - 0 views

  • Over-dependence on video games could foster social isolation, as they are often played alone
  • racticing violent acts may contribute more to aggressive behavior than passive television watching. Studies do find a relationship between violent television watching and behavior.
  • Women are often portrayed as weaker characters that are helpless or sexually provocative.
  • ...3 more annotations...
  • Many games only offer an arena of weapons, killings, kicking, stabbing and shooting.
  • More often games do not offer action that requires independent thought or creativity.
  • In many violent games, players must become more violent to win. In “1st person” violent video games the player may be more affected because he or she controls the game and experiences the action through the eyes of his or her character.
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