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Five-Minute Film Festival: Vine and Instagram Video in the Classroom | Edutopia - 0 views

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    Vine in the classroom -- Go!
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Losing Is Good for You - NYTimes.com - 0 views

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    Why losing is good for our kids. Fail forward!
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Tech Learning : Promote Good Digital Citizenship: 10 Ideas For Rich Academic Student Di... - 0 views

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    This article lists some wonderful suggestions and talking points to discuss and share with students BEFORE they engage in an online learning community.
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Why the Maker Movement matters to educators | SmartBlogs SmartBlogs - 0 views

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    Lessons from the "maker movement": Doing is what matters; openness; give it a go; iterative design; aesthetics matter; mentoring defies ageism; learning is intensely personal; It IS about the technology; ownership -- Are you hooked? I am!
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Getting Specific About Student Success | Edutopia - 0 views

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    It's no surprise that PBL is front and center in student success!
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wikisbacktoschool - Home - 0 views

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    If you are using Wikispaces in your classroom, here is a terrific back to school toolkit to help you get things rolling.
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Create Games with Construct 2 - Scirra.com - 0 views

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    Terrific game making software that teaches kids some basic programming. This runs on Windows.
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Challenge is Constant / Alicia Iannucci on Vimeo - 0 views

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    Features the game Caterpillar developed for 6th graders to learn about probability. Game designed by Quest to Learn in collaboration with teachers and game designers. This shows how problems are on the edge of just out of reach. Learning with a challenge.
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Feedback is Immediate & Ongoing / C. Ross Flatt - YouTube - 0 views

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    Wonderful window into the Quest to Learn school modeling how game-based learning engages students, feedback is ongoing and immediate, learning through play, engagement, supercharged about the learning, etc.
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Why Should You Care About Badges? | Connected Learning - 0 views

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    This is a fascinating conversation with Cathy N. Davidson, Sheryl Grant and Jim Diamond. A must see! #dmlbadges #connectedlearning. First in a series of conversations. Don't miss it!
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So…You Want to Claim Fair Use? | Langwitches Blog - 0 views

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    This is a relevant and applicable scenario with fair use. This is also a wonderful way to get students invested in considering how they can use others' intellectual property.
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Can Gaming Improve Teaching and Learning? - 0 views

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    article from T.H.E. Journal
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