For the first time, I am seeing badges and professional development featured in a mainstream education magazine. Check it out! We are trailblazers, TAMRITZ!
Features the game Caterpillar developed for 6th graders to learn about probability. Game designed by Quest to Learn in collaboration with teachers and game designers. This shows how problems are on the edge of just out of reach. Learning with a challenge.
Today's Meet is an awesome and free "backchannel" tool that has upgraded its features -- now we can control who signs in and we can close room and monitor multiple rooms from one screen. Give it a try!
Time Magazine article features digital badges as a new credential and way to combat the "sit and get," "drive by," "spray and pray" methods of teacher PD
Article features merits of badges for professional development, credentials and capturing the full identity of a learner, both in informal and formal learning settings
Wonderful window into the Quest to Learn school modeling how game-based learning engages students, feedback is ongoing and immediate, learning through play, engagement, supercharged about the learning, etc.
This article lists some wonderful suggestions and talking points to discuss and share with students BEFORE they engage in an online learning community.