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Mitch Weisburgh

Text-Based Gaming a First Step to Getting More Games in Classrooms | Games and Learning - 1 views

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    Good example of interactive fiction activities for classes
Mitch Weisburgh

Games and Learning | Through coverage of the market, research and up-to-date analysis, Games and Learning reports on the opportunities and challenges facing those seeking to unlock the educational power of games. - 2 views

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    Reviews of games for learning, plus other articles
Mitch Weisburgh

4 game-based tests changing the face of assessments | Education Dive - 3 views

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    GlassLab game Brainz that assesses
Mitch Weisburgh

Prodigy Math Game - 5 views

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    Free math game for grades 1-6.
Mitch Weisburgh

EPIC New York City Public Schools - 1 views

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    Blueprint for Competency Based HS Education
Mitch Weisburgh

The positive connection between games and online learning | The Edvocate - 0 views

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    Research on playing and student achievement
Mitch Weisburgh

https://declara.com/collection/b96af9f5-84e5-453b-82ea-6e15d4d5c7b7/post - 1 views

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    Games4Ed on Declara, curated articles on edugames
Mitch Weisburgh

edWeb's collaborative Games For Learning Database - launched Jan 2012 - 2 views

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    List of games
Mitch Weisburgh

A Journey Into Lexica, Amplify's Language Arts Adventure | EdSurge News - 2 views

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    Review of Lexica, a series of games and books through Amplify; games are developed by Schell
Mitch Weisburgh

The Game Jam Guide - Google Docs - 4 views

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    Instructions on game jams
Mitch Weisburgh

Designing, Using and Evaluating Educational Games: Challenges, Some … - 2 views

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    Presentation on evaluating education games
Mitch Weisburgh

The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit - 0 views

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    Paul Darvasi's toolkit on creating ARG games for classes
Mitch Weisburgh

Certain video games can expand kids' learning : Columns - 2 views

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    "Our school sent home the usual memo saying "keep screen time to a minimum" and "read with your kids." I get that reading is important, but our two kids, ages 10 and 11, love video games. There must be some educational value, no?"
Mitch Weisburgh

Breakout EDU - 1 views

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    The breakout games, modified for educational use
Mitch Weisburgh

The Secret to Finding the Best Games for Education - K-12 Tech Decisions - 1 views

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    How do educators find games? A survey of teachers
Mitch Weisburgh

Neuroscience and Education Part 1 - EdTechLens - 1 views

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    discussion of what happens in the brain during game play
Mitch Weisburgh

Index of Learning Games Evaluation Initiatives - Google Sheets - 2 views

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    List of sites that evaluate edugames
Mitch Weisburgh

Ed Tech Software Developer Survey - Linkis.com - 0 views

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    G4E Survey for EdTech and Game developers
Mitch Weisburgh

U.S. Department of Education Supports Video Games as Learning Tools - 1 views

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    Article on how games engage, teach, and asses and the Games Summit in NYC
Mitch Weisburgh

The Psychology Behind Why Gaming Helps Students Learn - K-12 Tech Decisions - 0 views

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    Mitch Weisburgh reviews the research on game-based learning
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