This fall, the Institute for the Future invites you to play Superstruct, the world's first massively multiplayer forecasting game. It's not just about envisioning the future-it's about inventing the future. Everyone is welcome to join the game. Watch for the opening volley of threats and survival stories, September 2008.
"The Institute of the Future will soon be launching what it calls the first massively multiplayer forecast game, billed as The Superstruct Game. According to the game's FAQ, the idea is to 'imagine how we might solve the problems we'll face.' Interestingly, the game itself is meant to be played 'on forums, blogs, videos, wikis, and other familiar online spaces.' From the IFTF website's sneak peak, the game is set in the year 2019, where the Global Extinction Awareness System (GEAS) has forecast the possibility of human extinction by the year 2042 as the result of five simultaneous 'super-threats:' Quarantine, which is a result from 'declining health and pandemic disease;' Ravenous, which relates to the global collapse of the world food system; Power Struggle, related to the flux of power 'as nations fight for energy supremacy and the world searches for alternative energy solutions;' Outlaw Planet, covering increased surveillance and loss of liberties; and, lastly, Generation Exile, which covers the massive increase in refugees."