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Todd Suomela

Educational Research - Adler Planetarium - 0 views

  • Throughout history, meaningful contributions to science have been made by members of the public. These citizen scientists have historically contributed by collecting data that is hard for a single scientist to collect such as weather information or the paths of migrating birds. Recently, advances in computer technology have opened new possibilities for citizen scientists to participate in science projects by helping with data analysis. We are investigating what motivates people to do this and what they learn when they do so. To do so, we are working with Galaxy Zoo and the Zooniverse family of citizen science projects.
Todd Suomela

The BBC Trust Report on Science | through the looking glass - 0 views

  • Aside from questions over appropriateness of expertise being a rather slippery issue, there is very little information given about the expertise of a speaker. We found lot of reliance on phrases such as ‘scientists have found’ and ‘experts say’. Personally I think we need to address this issue before we can even get on to matters of whether experts are the right ones or not. Although expertise may be implied through editing, and TV in particular can flag up institutional association and title, we rarely saw a contributor’s disciplinary background specified. Especially significant I thought, in broadcast reports about new research we found little explicit reference to whether or not a particular contributor was involved in the research being reported (online reports often refer to someone as ‘lead author’ or ‘co-author’). This lack of definition makes it hard for audiences to judge a contributor’s independence, whether they are speaking on a topic they have studied in depth or if they are simply working from anecdote.
Todd Suomela

Human Computer Interaction (HCI) by John M. Carroll - Interaction-Design.org: HCI, Usability, Information Architecture, User Experience, and more.. - 0 views

  • The challenge of personal computing became manifest at an opportune time. The broad project of cognitive science, which incorporated cognitive psychology, artificial intelligence, linguistics, cognitive anthropology, and the philosophy of mind, had formed at the end of the 1970s. Part of the programme of cognitive science was to articulate systematic and scientifically-informed applications to be known as "cognitive engineering". Thus, at just the point when personal computing presented the practical need for HCI, cognitive science presented people, concepts, skills, and a vision for addressing such needs. HCI was one of the first examples of cognitive engineering. Other historically fortuitous developments contributed to establishment of HCI. Software engineering, mired in unmanageable software complexity in the 1970s, was starting to focus on nonfunctional requirements, including usability and maintainability, and on non-linear software development processes that relied heavily on testing. Computer graphics and information retrieval had emerged in the 1970s, and rapidly came to recognize that interactive systems were the key to progressing beyond early achievements. All these threads of development in computer science pointed to the same conclusion: The way forward for computing entailed understanding and better empowering users.
  • One of the most significant achievements of HCI is its evolving model of the integration of science and practice. Initially this model was articulated as a reciprocal relation between cognitive science and cognitive engineering. Later, it ambitiously incorporated a diverse science foundation, notably Activity Theory, distributed cognition, and ethnomethodology, and a culturally embedded conception of human activity, including the activities of design and technology development. Currently, the model is incorporating design practices and research across a broad spectrum. In these developments, HCI provides a blueprint for a mutual relation between science and practice that is unprecedented.
  • In the latter 1980s and early 1990s, HCI assimilated ideas from Activity Theory, distributed cognition, and ethnomethodology. This comprised a fundamental epistemological realignment. For example, the representational theory of mind, a cornerstone of cognitive science, is no longer axiomatic for HCI science. Information processing psychology and laboratory user studies, once the kernel of HCI research, became important, but niche areas. The most canonical theory-base in HCI now is socio-cultural, Activity Theory. Field studies became typical, and eventually dominant as an empirical paradigm. Collaborative interactions, that is, groups of people working together through and around computer systems (in contrast to the early 1980s user-at-PC situation) have become the default unit of analysis. It is remarkable that such fundamental realignments were so easily assimilated by the HCI community.
Todd Suomela

The Technium: The World Without Technology - 0 views

  • Although strictly speaking simple tools are a type of technology made by one person, we tend to think of technology as something much more complicated. But in fact technology is anything designed by a mind. Technology includes not only nuclear reactors and genetically modified crops, but also bows and arrows, hide tanning techniques, fire starters, and domesticated crops. Technology also includes intangible inventions such as calendars, mathematics, software, law, and writing, as these too derive from our heads. But technology also must include birds' nests and beaver dams since these too are the work of brains. All technology, both the chimp's termite fishing spear and the human's fishing spear, the beaver's dam and the human's dam, the warbler's hanging basket and the human's hanging basket, the leafcutter ant's garden and the human's garden, are all fundamentally natural. We tend to isolate human-made technology from nature, even to the point of thinking of it as anti-nature, only because it has grown to rival the impact and power of its home. But in its origins and fundamentals a tool is as natural as our life.
  • The gravity of technology holds us where we are. We accept our attachment. But to really appreciate the effects of technology – both its virtues and costs -- we need to examine the world of humans before technology. What were our lives like without inventions? For that we need to peek back into the Paleolithic era when technology was scarce and humans lived primarily surrounded by things they did not make. We can also examine the remaining contemporary hunter-gatherer tribes still living close to nature to measure what, if anything, they gain from the small amount of technology they use.
  • Then about 50,000 years ago something amazing happened. While the bodies of early humans in Africa remained unchanged, their genes and minds shifted noticeably. For the first time hominins were full of ideas and innovation. These newly vitalized modern humans, which we now call Sapiens, charged into new regions beyond their ancestral homes in eastern Africa. They fanned out from the grasslands and in a relatively brief burst exploded from a few tens of thousands in Africa to an estimated 8 million worldwide just before the dawn of agriculture 10,000 years ago.
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  • It should have been clear to Neanderthal, as it is now clear to us in the 21st century, that something new and big had appeared -- a new biological and geological force. A number of scientists (Richard Klein, Ian Tattersall, William Calvin, among many others) think that the "something" that happened 50,000 years ago was the invention of language. Up until this point, humanoids were smart. They could make crude tools in a hit or miss way and handle fire – perhaps like an exceedingly smart chimp. The African hominin's growing brain size and physical stature had leveled off its increase, but evolution continued inside the brain.  "What happened 50,000 years ago," says Klein, "was a change in the operating system of humans. Perhaps a point mutation effected the way the brain is wired that allowed languages, as we understand language today: rapidly produced, articulate speech."  Instead of acquiring a larger brain, as the Neanderthal and Erectus did, Sapien gained a rewired brain.  Language altered the Neanderthal-type mind, and allowed Sapien minds for the first time to invent with purpose and deliberation. Philosopher Daniel Dennet crows in elegant language: "There is no step more uplifting, more momentous in the history of mind design, than the invention of language. When Homo sapiens became the beneficiary of this invention, the species stepped into a slingshot that has launched it far beyond all other earthly species." The creation of language was the first singularity for humans. It changed everything. Life after language was unimaginable to those on the far side before it.
Todd Suomela

Norms, "Ideology", and the Move against "Functionalist" Sociology « Ether Wave Propaganda - 1 views

  • However, at the same time, another critique questioned the basic validity of that framework. This critique shared the SSK critique’s interest in describing actual scientific work, but, like Mertonian sociology, it focused on scientists’ and others’ sense of the essence of scientific culture without directly addressing knowledge-production processes. This critique held that, because “functionalist” ideal-type systems of scientific behavior could not actually be found in their pure form, such systems did not meaningfully exist. Legitimate sociology had to be obtained inductively from the empirical record, as studied by historians and ethnologists.
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    Very interesting summary of debates on SSK and Mertonian science studies during the mid-20c. Describes the move away from functional, ideal-type, descriptions a la Merton to more historically specific microhistories a la Daston.
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