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thinkahol *

Jesse Schell's mindblowing talk on the future of games (DICE 2010) « fox @ fury - 0 views

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    Jesse Schell's talk about the future of game design as it invades the real world is just astounding. If you do experience design of any kind it'll be the most valuable (and entertaining) 20 minutes you'll spend all week.
thinkahol *

Social networking's good and bad impacts on kids | KurzweilAI - 0 views

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    Social media present risks and benefits to children but parents who try to secretly monitor their kids' activities online are wasting their time, says Larry D. Rosen, Ph.D., professor of psychology at California State University, Dominguez Hills. Rosen identifies potential adverse effects of social media, including: Teens who use Facebook more often show more narcissistic tendencies, while young adults who have a strong Facebook presence show more signs of other psychological disorders, including antisocial behaviors, mania, and aggressive tendencies. Daily overuse of media and technology has a negative effect on the health of all children, especially preteens and teenagers, by making them more prone to anxiety, depression, and other psychological disorders, and making them more susceptible to future health problems. Facebook can be distracting and can negatively impact learning. Studies found that middle school, high school and college students who checked Facebook at least once during a 15-minute study period achieved lower grades. Rosen says new research has also found positive influences linked to social networking, including: Young adults who spend more time on Facebook are better at showing "virtual empathy" to their online friends. Online social networking can help introverted adolescents learn how to socialize. Social networking can provide tools for teaching in compelling ways that engage young students. "If you feel that you have to use some sort of computer program to surreptitiously monitor your child's social networking, you are wasting your time. Your child will find a workaround in a matter of minutes," he says. "You have to start talking about appropriate technology use early and often and build trust, so that when there is a problem, whether it is being bullied or seeing a disturbing image, your child will talk to you about it." Ref.: Larry D. Rosen, Poke Me: How Social Networks Can Both Help and Harm Our Kids, 2011; 119th Annua
thinkahol *

Citizen Scientist 2.0 - 1 views

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    What does the future of science look like? About a year ago, I was asked this question. My response then was: Transdisciplinary collaboration. Researchers from a variety of domains-biology, philosophy, psychology, neuroscience, economics, law-all coming together, using inputs from each specialized area to generate the best comprehensive solutions to society's more persistent problems. Indeed, it appears as if I was on the right track, as more and more academic research departments, as well as industries, are seeing the value in this type of partnership. Now let's take this a step further. Not only do I think we will be relying on inputs from researchers and experts from multiple domains to solve scientific problems, but I see society itself getting involved on a much more significant level as well. And I don't just mean science awareness. I'm talking about actually participating in the research itself. Essentially, I see a huge boom in the future for Citizen Science.
thinkahol *

Contrary Brin: Could Our Universe Be a Fake? - 0 views

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    And now comes an era when we live immersed in computer-generated "virtual" realities, rendered through lavish games where ersatz selves get to do countless things that our mundane, fleshy selves cannot. Is it any wonder that some people have been talking about a near future when this process may reach its ultimate conclusion? When the denizens of Reality will not be able to verify, by any clear-cut means, that they aren't living in-or even existing because of-a simulation?
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