GUIDE: How To Make A Video Game In Two Weeks (With No Experience) - 0 views
-
How do you make a video game?
- ...25 more annotations...
-
Even if you're just an outsider with an idea, who isn't able to demolish their life to make a platform game about spiders riding boats (or whatever), you too can make a game.
-
Two weeks ago I decided to make a video game, with no experience. I didn't know what I wanted to make, or how.
-
focus on exploring your ideas, playing other games and insisting that you need to know what you're making before you start.
-
Game Maker is a visual and easy to understand tool which is also very powerful, potentially allowing you to make games for everything from Windows and Mac to iOS, HTML 5 and the Chrome Web Store.
-
It also comes with a set of really excellent tutorials, which are handily embedded within the software itself.
-
It's visual enough to get started - drag and drop sprites and backgrounds - but does take a bit of time to wrap your head around it all.
-
The main thing going for Construct2 - other than its friendly presentation and free trial version - is its community. Alongside a similar set of tutorials and examples to Game Maker, Construct has a forum filled to the brim with excellently helpful and engaged gamesmiths, ready to help you out and tolerate the whims of newbies.
-
Because of its simplicity, built-in "platform" movement system and logical "events-objects" structure, Construct was the tool I went with for my first game. I may switch eventually, but it's a good first step.
-
game makers will give you the option of using pre-made sprites and character art - and there is also no shortage of art to use online
-
While I have some experience as an artist, I still found animating characters for the first simple surprisingly time consuming until I got into a groove.
-
But the more you start to experiment with tools like Game Maker and Construct, the more you'll learn.
-
For instance, I needed to make a ladder for my little guy. Simple right? Not really. That behaviour wasn't built into Construct, so I had to invent it.
-
It's great to see it live, online, and working, as simple as it is - and it's another big boost to making more games.
-
Having tried it for two weeks, I can honestly say my favourite game of 2013 (so far) is making my own.