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David Wetzel

Stimulating Critical Thinking through a Technological Lens - 19 views

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    Stimulating critical thinking using technology has the potential to create more in depth understanding of science and math content by students when engaged in learning activities which integrate in-class and on-line technology resources. Technology tools support stimulation of both inquiry-based and critical thinking skills by engaging students in exploring, thinking, reading, writing, researching, inventing, problem-solving, and experiencing the world outside their classroom. This is accomplished through learning content through the lens of video to multimedia to the internet (Using Technology to Improve Student Achievement, NCREL, 2005).
Gloria Becker

Project Based Learning | Buck Institute for Education - 41 views

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    In Project Based Learning (PBL), students go through an extended process of inquiry in response to a complex question, problem, or challenge. Rigorous projects help students learn key academic content and practice 21st Century Skills (such as collaboration, communication & critical thinking.
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    In Project Based Learning (PBL), students go through an extended process of inquiry in response to a complex question, problem, or challenge. Rigorous projects help students learn key academic content and practice 21st Century Skills (such as collaboration, communication & critical thinking).
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Michelle Krill

The Lost Lunchbox - an online educational, adventure game for kids who love math, readi... - 32 views

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    The Lost Lunchbox is the one of internet's first educational role-playing games (RPG) designed specifically for children in grades 3 -8. Conceived by Greg Nussbaum, creator of MrNussbaum.com, and designed by the team at igamestudio.com, The Lost Lunchbox is an unforgettable and exciting experience for students that incorporates critical thinking skills in multiple disciplines, problem solving, and a healthy dose of adventure and curiosity. The Lost Lunchbox is an outstanding, educational alternative to traditional video games that glamorize violence and promote mental stagnation.
dean groom

Raising expectations « Educational Discourse - 0 views

  • they will continue to live like their parents with the same expectations
  • what students might need to do well as they leave school
  • Communication skills - delivering their message clearly without misconceptions.
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  • ollaborative decision-making and work strategies. Groups are vital to progress - working together to create a product is found in nearly all professions - from construction to high-tech scientific work. Up until now collaborative - group - work has been “done” but there seems to be a lack of focus on learning those essential dynamics for productive collaboration.
  • Students are mostly “me” focused, it goes with the age.
  • he system really doesn’t encourage novel ideas or divergent thinking. Instead, there continues to be a dominate frame of reference that if you “learn” enough information and can then answer the questions on a test,
  • here needs to be direct instruction on effective and non-effective collaboration
  • Presentation skills, on the other hand, are largely neglected in schools, and few people put effort into developing them. Thus, presentation skills are a primary differentiator among you and your peers.”
jkrauss

Reinventing the Big Test: The Challenge of Authentic Assessment | Edutopia - 0 views

  • Equally worrisome is that today's assessments emphasize narrow skill sets such as geometry and grammar, and omit huge chunks of what educators and business leaders say is essential for modern students to learn: creative thinking, problem solving, cooperative teamwork, technological literacy, and self-direction. Yet because NCLB has made accountability tests the tail that wags the dog of the whole education system -- threatening remediation and state takeover for schools that fall short -- what's not tested often isn't taught.
    • jkrauss
       
      The disconnect between high-stakes tests and the future we are preparing our kids for
  • many experts tout the Programme for International Student Assessment (PISA) exam for its challenging, open-ended questions on practical topics, such as climate change or the pros and cons of graffiti. Even more advanced models, some using computer simulations, will become available in a few years -- and none too soon.
  • static problem, for instance, would ask test takers to say from memory how to save a certain endangered bird species. A dynamic assessment (in a real example from Bransford's lab) asks students to use available resources to learn what it would take to prevent the white-eyed vireo from becoming endangered. This is a novel question that demands students independently dig for information and know enough to ask the right questions to reach a solution.
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  • The British government has created a computer-literacy test that challenges teens to solve realistic problems (how to control crowds at a soccer match, for instance) using online resources. The more sophisticated these tools become, and the more adeptly test makers use them, the better assessment will be.
David Wetzel

Investigating the Impact of Artificial Reefs: Problem-Based Learning Study of Human Inf... - 15 views

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    Students make connections with many science concepts and communicate their recommendations to officials and organizations regarding the future of artificial reefs.
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