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Andrey Karpov

Development of resource-intensive applications in Visual C++ - 0 views

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    The article will familiarize application developers with tasks given them by the mass introduction of 64-bit multi-core processors symbolizing revolutionary increase of computing power available for an average user. It will also touch upon the problems of effective use of hardware resources for solving everyday applied tasks within the limits of Windows x64 operating system
jdr santos

The Object Oriented Programming Web - 0 views

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    The Object Oriented Programming Web publishes FREE programming and computer science tutorials, lecture notes, course slides and e-books. OOPWeb.com is a great resource for all programmers and computer science students, but it's especially popular among those who are interested in C++, Java and Object Oriented Programming.
yc c

Project Lombok - 0 views

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    @Getter / @Setter Never write public int getFoo() {return foo;} again. @ToString No need to start a debugger to see your fields: Just let lombok generate a toString for you! @EqualsAndHashCode Equality made easy: Generates hashCode and equals implementations from the fields of your object. @Data All together now: A shortcut for @ToString, @EqualsAndHashCode, @Getter on all fields, and @Setter on all non-final fields. You even get a free constructor to initialize your final fields! @Cleanup Automatic resource management: Call your close() methods safely with no hassle. @Synchronized synchronized done right: Don't expose your locks. @SneakyThrows To boldly throw checked exceptions where no one has thrown them before! The documentation above is a lot easier to follow, but if you want to build your own transformations, or you want to add javadoc to lombok.jar in your IDE, you can also check out the javadoc.
yc c

PushButton Engine - Modular Flash Game Development - 0 views

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    The PushButton Engine is an open-source Flash game engine. There are lots of great libaries for building Flash games; PushButton Engine makes it easier to bring them together. PushButton Engine is written in ActionScript 3, and relies on Flash 9 or higher. It officially supports Flex Builder, command line builds, and Flash CS4, and people have succesfully used it with FlashDevelop and other ActionScript development environments. More concretely, PushButton Engine provides some useful utilities (like an XML serialization/level format, logger and other debugging tools, time management, resource manager, and more), and a component system which lets you easily package game functionality into resuable modules. The component system draws on nearly a decade of game development history - you can read about it in detail in the Components section of the manual.
jdr santos

The Dev-C++ Resource Site - 0 views

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    Bloodshed Dev-C++ is a full-featured Integrated Development Environment (IDE) for the C/C++ programming language. It uses Mingw port of GCC (GNU Compiler Collection) as its compiler. It creates native Win32 executables, either console or GUI. Dev-C++ can also be used in combination with Cygwin.
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