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Sarah HL

ongoing · Test-Driven Heresy - 0 views

  • As a profession, we do a lot more software maintenance than we do greenfield development.
  • the deep-TDD rules: ¶ Never write code until you have a failing test. Never write any more code than is necessary to un-fail the test.
  • we do way more maintenance than initial development. And in my experience, the first-cut release of any nontrivial software is pretty well crap.
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  • But to do that well, you absolutely must have enough test coverage that you just aren’t afraid to rip your code’s guts out
  • I always end up sketching in a few classes and then tearing them up and re-sketching, and after a few iterations I’m starting to have a feeling for X and Y.
  • I freely admit that this is not really truly TDD
  • once you’re into maintenance mode, there are really no excuses. Because you really know what all your X’s and Y’s are
  • Writing the tests points out all the mistakes you might make in signatures, prerequisites, etc. If the tests are too hard to make then you know that your API will be too hard to use, you're doing it completely wrong, and may as well pause for a rethink.
  • While the approach you advocate makes sense, it does require professionalism, not just from the developer but from management too.
  • the person left to maintain the code isn't the person who wrote it, leaving the maintainer with an unholy mess to untangle. Getting unit tests into such code is a monumental task.
  • he failure to address how unit tests can be introduced to an existing non unit-test codebase. (i.e. go from non-TDD to TDD)
  • I feel the TDD community only wants to focus on greenfield projects and has ignored maintenance/legacy issues. Which is strange when as you say code spends most of it's time in maintenance
  • The thing is that as long as the project is small you really don't see the benefits of TDD. I've done a couple of small projects and never had to go back to them ever again
  • Never use mocks unless you are mocking an interface that will almost never change
  • You are writing the client code (in the form of a test) so you are thinking how the worker code will be used. What is its public interface and what do you want it to do when it's called
  • From: Tathagata Chakraborty (Jun 24 2009, at 07:31)TDD is useful in another situation - in a commercial setting and when detailed specification documents have already been created by say a technical expert/architect. In this case you don't have to do a lot of designing while coding, so you can start off with the test cases.
  • writing the tests *first* is that it helps keep your code focused on exactly what it's meant to do, and no more
  • When work on production code begins, most of the code should fall into the categories of things that are not to be tested.
  • In theory, TDD is a great idea. The problem with TDD can be expressed in one word: money.
  • One approach to the unknown X and Y problem that I've been using recently has been to pretend that class X has been written already, and then write code that uses this pretend X object/API. I usually write this directly in the file that will become my unit test. Since X doesn't exist, I'm allowed to call whatever methods I want and pretend it all works. Once I'm satisfied with how it all looks, I cut and paste everything into a bunch of failing tests.
  • I get really bored adding tests to code that already runs
  • the seductive TDD trap
  • religious zealots
  • There is nothing wrong with building tests after you have built your product.
  • that goes a long way towards taking software development from a form of artisanal craftsmanship to a real engineering profession.
  • using tests to drive development cripples innovation, dramatically slows development
  • It always seem to me to be a codified form of reverse engineering, or at least a way to force the programmers into looking at their code from two separate angles at the same time.
  • If you're just adding tests at the end, then it's normal unit-testing, isn't it?
  • I do realize that this type of exercise might help younger coders in getting better structure, they do often rush in too quickly and focus more on the instructions than the abstractions.
  • TDD is test-driven *design*
  • He said he didn't write tests in cases where it would have taken him several hours to get a working test for a small piece of code.
  • In some applications, objects are self-contained, activities are sequential, and algorithms are tricky
  • I've seen cases where people have wrecked the architecture of systems in the name of making them testable... But have never written the tests.
  • Yes, it's possible to make peace with testability, and in the best situation, testability can improve the architecture of a program, but it can also lead people away from highly reliable and maintainable KISS approaches.
  • Like any infrastructure, it is always beneficial to provide unit testing. The most benefit is derived from installing it as early on in the project as possible.
  • The value of an untested feature, to a client, is ... zero. So, it doesn't matter how many of these you have rattled off in the past week, your net throughput is effectively... zero."
  • You can see in this thread the word "professionalism" (substitute "morality" with little gain/loss of substance) and even "sin" (used in jest, but not really!)
  • if I delay writing unit tests until after all the units are working together then because the system "already works" my subconscious enthusiasm for writing unit tests falls markedly, and so their quality and coverage fall
  • Experience teaches that if I generate that output by hand (1) it takes *much* longer (2) I almost always get it wrong. So I often write the code, get its output, carefully check it (really...) and then use it as the correct result.
  • My main objections to TDD are: 1) it promotes micro-design over macro-design and 2) it's hard to apply in practice (i.e. for any code that is not a bowling card calculator or a stack).
  • the tests are just a persistent artifact of the exploratory coding I've already done.
Sarah HL

Dr. Dobb's | Extreme Testing | juin 1, 2003 - 0 views

shared by Sarah HL on 29 Jun 09 - Cached
  • First, you quickly add a test
  • TDD employs five basic steps
  • The second step involves running your tests
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  • Third, you make a little change to your functional code
  • Next, you run the tests
  • In the optional fifth step, you refactor your code to remove any duplication.
  • two simple rules. First, you should write new business code only when an automated test has failed. Second, you should eliminate any duplication that you find.
  • Your designs must consist of highly cohesive
  • You write your own tests because you can’t wait
  • the running code providing feedback between decisions
  • Test-Driven Development (Addison-Wesley 2003)
  • a Smalltalk system with a completely test-driven approach that took four years and 40 person-years of effort
  • there’s far more to testing than unit tests, so you’ll still need other testing techniques such as functional testing, user acceptance testing, system integration testing and so on.
  • you have a clear measure of success
  • most programmers don’t read the written documentation for a system; instead, they prefer to dig right into the code.
    • Sarah HL
       
      Follow the "natural" tendance of the developers, a pro TDD
  • Your acceptance tests define exactly what your stakeholders expect of your system; therefore, they truly do determine a good portion of your requirements.
  • Bob Martin says it best: “The act of writing a unit test is more an act of design than of verification. It’s also more an act of documentation than of verification.
  • Side by Side: Comparing TDD and AMDD TDD shortens the programming feedback loop; AMDD abridges the modeling feedback loop. TDD provides detailed specification (tests), while AMDD provides traditional specifications (agile documents). TDD promotes the development of high-quality code; AMDD encourages high-quality communication between your stakeholders and other developers. TDD provides concrete evidence that your software works, whereas AMDD supports your entire team, including stakeholders, in working toward a common understanding. TDD provides finely grained, concrete feedback in minutes. However, concrete feedback requires developers to follow the practice Prove It With Code, and they may become dependent on non-AM techniques; AMDD lets you get verbal feedback in minutes. TDD ensures that your design is clean by focusing on creation of callable and testable operations; AMDD lets you think through larger design and architectural issues before you code. TDD isn’t visually oriented; AMDD is. Both techniques are new and therefore may be threatening to traditional developers. Both techniques support evolutionary development. —S. W. Ambler
Sarah HL

Les tests unitaires | Crossbow Labs - 0 views

  • Par rapport aux tests manuels évoqués précédemment, la granularité des tests unitaires est extrêmement fine
  • tests de recette, qui valident chaque fonctionnalité de l'application dans son ensemble et permettent ainsi de mesurer l'avancement du projet
  • La mise en place du contexte de test et la vérification du résultat sont le plus souvent très simples, et le coût d'écriture des tests est très réduit. Ils peuvent être exécutés très tôt dans le développement d'une tâche (les tests de recette ne peuvent être lancés que lorsque la fonctionnalité complète est implémentée). Ils peuvent être lancés à chaque compilation de la classe (les tests de recette ne peuvent être lancés que lorsque toute l'application est compilée).
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  • Les tests unitaires apportent donc un feedback beaucoup plus rapide que les tests de recette, pour un coût nettement plus réduit.
  • Bien sûr, l'adoption de cette pratique n'est ni gratuite ni immédiate. Il faut d'abord apprendre à utiliser un framework de tests, et surtout ensuite apprendre à organiser son code pour le rendre testable unitairement.
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    Très didactique pour expliquer le rôle des tests unitaires dans une application
Sarah HL

Easy Unit Testing - Web Mozarts - 0 views

  • Contrary to PHPUnit, lime tests are written in a procedural way.
  • Each test case is, by convention, introduced by a comment that explains the tests purpose.
  • requires you to initiate your fixture manually
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  • sfLimeExtraPlugin introduces the new class lime_test_simple
  • @Test A test case @Before Executed before each test case @After Executed after each test case @BeforeAll Executed once before all test cases @AfterAll Executed once after all test cases
  • Mock and Stub Objects
  • You can create stubs for interfaces, classes or abstract classes. You can even create stubs for non-existing classes, which is very convenient if you develop test-driven.
  • I personally think that tests can be written in a much more concise and readable way with sfLimeExtraPlugin.
  • Currently the plugin is available in version 0.2.0alpha.
  • the code is not being considered 100% stable
Sarah HL

Nexen.net : portail PHP et MySQL - De retour de PHP Québec 2008 - 0 views

  • Il m'a signalé deux projets de BDD, qui permettent de faire le pont entre les demandes de tests fonctionnels, émis par des clients non-techniques, et les tests unitaires. Il s'agit de greenpepper (http://www.greenpeppersoftware.com/en/, Open Source et commercial ) et easyb (http://www.easyb.org/, logiciel libre).
  • Ces deux logiciels permettent de capturer les tests fonctionnels : on note les demandes de tests, puis on les convertis en un pseudo-langage. Une fois celui-ci écrit, le logiciel produit des tests fonctionnels à faire passer, et à exécuter automatiquement. Le concept est une couche qui ressemble aux tests unitaires, mais prend le problème à partir des clients, et non plus à partir des besoins de tests des couches base. Le concept est prometteur, notamment en conceptualisant les tests et les demandes clients, même si elles sont peut claires. Je me promets d'y consacrer un peu de temps.
Raúl - [^BgTA^]

Browser Tests, Services and Compatibility Test Suites | Developer's Toolbox - 0 views

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    Otra vez más, Smashing Magazine, nos deleita con una recopilación de herramientas con las que podremos hacer tests y comprobar la correcta visualización de nuestra página con todos los navegadores
jdr santos

phpScenario: Free Split Testing Library for PHP - 1 views

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    A Free Split Testing Library for PHP
Sarah HL

Rasmus Lerdorf: PHP Frameworks? Think Again. - 0 views

  • Rasmus Lerdorf is the creator of PHP and still continues as a core developer to the PHP project.
  • heavy Twitter mashup that he created. This does a lot of database calls and a lot of behind the scenes work. By hand-tuning it he was able to get on the order of 280 req/sec.
  • "Any script based language is simply not fast enough".
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  • So, are there any frameworks that don’t suck? Rasmus did mention that he liked CodeIgniter because it is faster, lighter and the least like a framework.
  • It all starts with “I don’t need a framework.” 2. Then you create 7 classes. 3. Now you have a small library of classes. 4. Then you create an application that uses your library. 5. It works and it’s fast, hurray! 6. Then someone asks you to extend the functionality of your application. 7. And they keep asking for more, and more, and more and more… 8. Now you have 43 classes. 9. You’ve learn so much in the last 2 years. Design patterns, security, performance, testing… 10. What once was a small library is now a big, ugly, un-tested, un-documented, scary framework. 11. Then you change jobs. 12. And you create another 7 classes… This has been happening for the last 30 years.
Sarah HL

Rephlux - A continuous integration tool for PHP - 0 views

  • Rephlux is a PHP based tool for running a continuous testing/build process on your project and taking action based on the outcome of your tests. It is inspired by the Java based CruiseControl[1]. It is free software, licensed under the GNU GPL (see the file COPYING for details).
qualitypoint Tech

PHP Functions - Easy Learning - 1 views

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    It is a place for testing your Memory or Concentration while learning any subject such as PHP Functions. There are many set of cards that have pictures on face down. We need to match all the cards. The Matched cards will be turned up
Justin Pierce

Tested And Trusted Bookkeeping Service - 1 views

When I opened my mini grocery last year, I immediately asked Bookkeepers On Call to do the bookkeeping services for me because I know it from my sister that they provide the most trusted bookkeeper...

started by Justin Pierce on 29 Oct 12 no follow-up yet
t73net

Group PHP Programming's best bookmarks - 0 views

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    Hey just testing this out.
Raúl - [^BgTA^]

30+ Firefox Add-ons for Web Developers & Designers - 0 views

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    Las 30 mejores extensiones para Firefox:


    Aardvark - A cool extension for web developers and designers, allows them to view CSS attributes, id, class by highlighting page element individually. chromEdit - Alter the appearance of any page by editing CSS and Javascript files with this extension. CSSMate - Firefox extension to edit CSS files.
    CSS validator - Check the validity of your webpage using this CSS validator extension. CSSViewer - See the CSS properties of page elements with this extension.
    EditCSS - Play around with loaded CSS, Web Developer extension also provides this functionality.
    IE Tab - Designers and developers can view their CSS projects on Internet Explorer using this extension.
    Style Sheet Chooser II - Users can pick and choose alternate style sheets for a website. FireBug - A console for debugging JavaScript, HTML, and Ajax code snippets. HTML Validator - Cool extension to validate web pages with HTML standards of W3C. JavaScript Debugger - JavaScript debugging extension enables a strong debugging environment.

Sarah HL

Top 10 Traits of a Rockstar Software Engineer - 1 views

  • Loves To Code Gets Things Done Continuously Refactors Code Uses Design Patterns Writes Tests Leverages Existing Code Focuses on Usability Writes Maintainable Code Can Code in Any Language Knows Basic Computer Science
Sarah HL

Un projet sans développeur ? | Industrialisation des développements PHP - 2 views

  • Il ne s'agit pas de s'en passer  totalement : même les générateurs de code doivent être programmés par quelqu'un....
  • celui qui a produit le code
  • devient rapidement un passage obligé pour nombre de phase de vie de l'entreprise, alors même que le code a quitté son giron depuis longtemps.
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  • un script de déploiement automatique permettra de le faire sans interroger l'auteur du code
  • On peut assurer de nombreuses tâches comme ceci : tests unitaires automatiques (phpunit alltests.php) analyse statique (pmd) déploiement (phing, capistrano)
  • Quand on travaille sur du code dans un projet, il est important de savoir s'en séparer, de couper le cordon ombilical. Si on est le seul à maîtriser une application, on devient indispensable, et on risque aussi de finir enchaîné à des corrections et évolutions infinies.
  • comment mes utilisateurs pourront-ils faire des modifications sans passer par moi?
kunshtech

Cross Platform Mobile Application Development - 0 views

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    Kunsh Technologies - Offshore Web and Mobile Application Development is a well-known provider of multi-platform mobile application development. We specialize in full service of cross platforms development process ranging from demand collection, UX / UI design, encoding, product maintenance testing and support to building fully equipped and quality apps at competitive price.
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