what constitutes digital literacy or digital literacies, should, in symmetry
with the subject itself, not be perceived as a problem we aim to solve, or a
thing we aim to determine once and for all.
Easier Cash Support For Helpless Borrowers - 0 views
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The Art of Complex Problem Solving - 11 views
SocialTech: Online Educa Berlin 2010 Keynote: Building Networked Learning Environments - 2 views
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At some point, we need to agree actions.
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What I’m interested in is supporting the skills and critical thinking about educational engagement in networked environments, and particularly in how educators and learners can use these to support and transfigure existing practice.
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Creative Problem Solving with SCAMPER - 0 views
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SCAMPER is a strategy that can be used to assist students to generate new or alternative ideas. It is a tool to support creative, divergent thinking. SCAMPER is an acronym for: substitute, combine, adapt, modify/magnify/minify, put to other uses, eliminate, reverse/rearrange. What is its purpose? SCAMPER is a thinking tool that helps students to ask questions about a concept, text, or idea that require them to think beyond the obvious. It can help develop critical thinking skills and creativity and is a useful cooperative learning tool and a great stimulus for role play. In this post from Litemind, Lucciano " ....... presents a complete SCAMPER primer, along with two free creativity-boosting resources: a downloadable reference mind map and an online tool that generates random questions to get you out of a rut whenever you need." In this very comprehensive post Luciano note only explains the terminology associated with SCAMPER but also lists suggested questions as well as "Trigger Words".
Celebrating the significance of creativity for educations future success - The Learner'... - 0 views
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