Very interesting the way JavaScript Libraries are continuing to challenge Native Code for Web Application dominance.
excerpt:
"The code library, ORBX.js, can be thought of as a cloud-based alternative to Google's Native Client technology. It permits Linux, OS X and Windows applications to run on remote servers and to be presented in a Web browser."
"With ORBX.js, native code and legacy applications can be hosted in the cloud (e.g. Amazon EC2), and stream interactive graphics, 3D rendering or low latency video to a standard HTML5 page without using plugins or native code, or even the video tag (which, like Google NaCL,is vendor specific - ORBX.js works on all five major browsers)," explained Otoy founder and CEO Jules Urbach in an email. "The video codec created for ORBX.js can decode 1080p60 at a quality on par with H.264, using only JavaScript."
"With ORBX.js and a cloud service provider, you could conceivably run Value's PC Steam client on an Apple iMac or Google Chromebook. You could run Autodesk 3DS Max 2014 on an Android Nexus 7 tablet. You could run a big budget, graphically demanding game title like Left 4 Dead 2 in a Web browser, without any plugins, Flash, Java, NaCL or other supporting technology."
Google has released a programming tool to help move its Native Client project--and more broadly, its cloud-computing ambitions--from abstract idea to practical reality.
The new Native Client software developer kit, though only a developer preview version, is designed to make it easier for programmers to use the Net giant's browser-boosting Native Client technology.
"The Native Client SDK preview...includes just the basics you need to get started writing an app in minutes," Google programmer David Springer said Wednesday in a blog post announcing the SDK, a week before the developer-oriented Google I/O conference. "We'll be updating the SDK rapidly in the next few months."