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Paul Merrell

Firefox gets an early taste of 3D Web standard | Deep Tech - CNET News - 0 views

  • A nascent technology called WebGL for bringing hardware-accelerated 3D graphics to the Web is getting a lot closer to reality. Last week, programmers began building WebGL into Firefox's nightly builds, the developer versions used to test the latest updates to the open-source browser. Also this month, programmers began building WebGL into WebKit, the project that's used in both Apple's Safari and Google's Chrome. Wolfire Games picked up on the WebKit move and offered a video of WebGL in action.
  • Even the company with the most to lose from that direction--Microsoft--is embracing it with a Web-based version of Office
  • Although Google is a WebGL supporter, it's also developing a higher-level 3D graphics technology called O3D for browsers. Google is working on building O3D into Chrome, but the fruits of that labor aren't yet available.
Gary Edwards

Making Love to WebKit - Acko.net - 0 views

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    Steven Witten pushes the envelope using CSS 3D instead of WebGL.  He explains why, arguing parralax, GPUs and his own brand of technofetishism.  Great stuff.  Awesome must read adventure in the future of the Web.
Gary Edwards

Pushing the 3D Boundaries in WebKit with CSS 3D and Three.js - 0 views

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    Good stuff going on at Acko.net! Excerpt: Sometimes, you need to see what a technology can do before you can fully appreciate it. Take, for instance, CSS 3D and Three.js. It's one thing to hear about doing 3D elements for Web sites, and another to see them integrated into a well-designed site. Take, for example, Steven Wittens' Acko.net redesign. Visit Acko.net using a current release of Firefox, and you'll see a nice clean site with a nice header image that demonstrates two-point perspective nicely. But hit the site using a WebKit browser, and you're in for a real treat.
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