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Rhonda Jessen

Digital Citizenship Resources - Home - 0 views

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    Extensive, well organized list of Digital Citizenship Resources
Brendan Murphy

The challenges to connectivist learning on open online networks: Learning experiences d... - 0 views

  • aggregation
  • relation
  • creation
  • ...17 more annotations...
  • sharing
  • People learning on an informal network will choose the subject they want to learn about or the activity they want to engage in, but in a connectivist environment they have to make other choices as well.
  • For instance, they have to manage time, set their own learning goals, find resources, and try out new tools and make them work.
  • Research shows that the Internet and the Web are not value-free and do not act as non-hierarchical networks
  • These free agents do not have a responsibility or an obligation to provide a critical point of view.
  • need for critical literacies
  • level of presence.
  • critical literacies, such as collaboration, creativity, and a flexible mindset, that are prerequisites for active learning
  • Other benefits were seen in the form of the extension of personal networks and in new blogs and Twitter participants to follow. Participants highlighted the need for a sense of trust and feeling comfortable and confident to be able to participate, a sense of presence and community that some participants found on the PLENK Second Life site.
  • it is impossible to sustain the high level of reading, thinking, and engaging with materials and people that happened at the beginning of the course.
  • building identity and reputation is being developed over time
  • critical ability to not only use network resources, but also to look at them critically in order to “appropriate them and redesign them,
  • for networked learning to be successful, people need to have the ability to direct their own learning and to have a level of critical literacies that will ensure they are confident at negotiating the Web in order to engage, participate, and get involved with learning activities.
  • confident and competent in using the different tools in order to engage in meaningful interaction.
  • takes time for people to feel competent and comfortable
  • level of learner autonomy
  • four major types of activity:
Michael Walker

Open Online Experience | Technology integration experience for educators - 0 views

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    This #MOOC resource shared by @micwalker details tech integration activities for teachers/staff - https://t.co/dSwgXx106K
Rhonda Jessen

digital footprint | Student Blogging Challenge - 0 views

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    Great resources and blogging prompts about digital footprints from the Student Blogging Challenge website.
Brendan Murphy

http://t.co/pOVoYQIPmm https://t.co/9DvbqYETH6 studying learning networks is like predi... - 0 views

  • present the learner with different phenomena and they will learn different things.
    • Brendan Murphy
       
      present two learners with the same content and they will still know the same thing but in different ways. 
  • What happens when online learning software ceases to be a type of content-consumption tool, where learning is "delivered," and becomes more like a content-authoring tool, where learning is created?”
  • The objective of a theory of learning networks is to describe the manner in which resources and services are organized in order to offer learning opportunities in a network environment.
  • ...7 more annotations...
  • The message is coded in a common ‘language’ where the code is open, not proprietary. So no particular software or device is needed to receive the code
  • Learning is instead thought of as a part of living,
  • Learning therefore evolves from being a transfer of content and knowledge to the production of content and knowledge.
  • This is a very important point, because it shows that traditional research methodology, and for that matter, traditional methods of testing and evaluation, as employed widely in the field of e-learning, will not be successful
  • Virtually all networks are chaotic systems.
  • science based on modeling and simulation, pattern recognition and interpretation, projection and uncertainty.
  • theory of connectivism, which asserts that knowledge - and therefore the learning of knowledge - is distributive, that is, not located in anygiven place (and therefore not 'transferred' or 'transacted' per se) but rather consists of the network of connections formed from experience and interactions with a knowing community.
Brendan Murphy

Around the Corner-MGuhlin.org: Drinking from the Internet Firehose - Content Curation #... - 1 views

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    A bunch of resources on content curation
Brendan Murphy

The Open Movement - 0 views

OER design online

started by Brendan Murphy on 11 Apr 13 no follow-up yet
Michael Walker

Curatr at the NHM: Learning Locker - 0 views

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    Learning Locker
Rhonda Jessen

Assessment in the Modern Classroom: Part One | Langwitches Blog - 0 views

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    This comprehensive post (part 1 of 3) about assessing 21st Century Skills using tools such as Twitter, Skype and the Classroom Blog with an example of classroom use.
Rhonda Jessen

Tools for the Trade - 0 views

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    A comprehensive list of Digital Storytelling tools from the DS106 Mooc, includes free, commercial and online tools.
Michael Walker

Gibbon Launches A Different Kind Of Education Startup, With User-Generated Learning Pla... - 0 views

  • On Gibbon, users sign up and then collect articles, links, videos or whatever else from the web, and then share those resources out. Some sample playlists available on the site right now (it’s been running for three months in private beta, so there’s a decent library already on day one of the public launch) include “Becoming a better photographer,” “Learning CSS3,” “On Typography,” and “3D Printing.”
Rhonda Jessen

How to Teach Your Students to Think Before They Post | Common Sense Media - 0 views

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    Post from Common Sense Media about California's "Eraser Bill" with tools to teach K-12 students to think before they post
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