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Susan Stansberry

5 Tips For Making Your Class As Addictive As A Game - Edudemic - 1 views

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    Game designers have mastered certain tricks that make games so addictive that people can't stop playing them. Here are the top five secrets that game designers know, and some tips on how you can use these same game dynamics to make learning in your classroom as addictive as gaming.
Susan Stansberry

Game Mechanics | Gamification.org - 0 views

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    great resource for breaking down game mechanics to "gamify" traditional learning processes in your classroom
Megan LeBlanc

edtc3123 - 10 Problem Solving, Inquiry Learning, and Games - 0 views

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    This is the EDTech 3123 classroom online textbook's chapter on Problem Solving, Inquiry Learning, and Games. It was useful with definitions and the role of teachers in different "based" classrooms. It was helpful in finding resources and articles to explain problem-based learning, project-based learning, game-based learning, inquiry-based learning, and gamification.
Megan LeBlanc

Zombie-Based Learning - 0 views

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    This is the full-blown curriculum for "Zombie-Based Learning." Don't make them register for the website, but they can click on the Five Parts to get a basic idea of the lesson module. Ask the question: "How would you set this up for students in your classroom?"
Megan LeBlanc

simplycurious - games - 1 views

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    This list was created by Dr. Susan Stansberry. It is a collaborative grouping of games and simulations that will be extremely valuable for the classroom teacher wishing to incorporate games.
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    This website contains a variety of different educational, commercial-off-the-shelf, adventure, strategy, and social change games.
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    We assigned the class to make a lesson plan to learn how to incorporate games in the classroom. We told them to use this site to help aid them in finding games for their assignment.
beanmachine4

http://file.scirp.org/pdf/CE_2016071316571536.pdf - 0 views

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    this is a great pdf that explains how you can integrate both gamification and flipped classroom together for an even better learning environment.
beanmachine4

The Pros and Cons of Gamification in the Classroom - EdTech - 0 views

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    this article addresses the many pros there are too gamification, but also stresses how real interaction must be integrated which is a great goint considering the direction classrooms are going.
beanmachine4

A Practical Way To Apply Gamification In The Classroom - eLearning Industry - 0 views

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    this is a innovative and new way to address teaching from a gamification process and gets a first hand review from a fellow teacher.
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