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geeta66

Online research collaboration - 2 views

shared by geeta66 on 05 Oct 14 - No Cached
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    WizFolio is an online research collaboration tool for knowledge discovery. With WizFolio you can easily manage and share all types of information in a citation ready format including research papers, patents, documents, books, YouTube videos, web snippets and a lot more.
pad123

What Is Citizen Science - 8 views

Citizen Science is very good opportunity to General public to participate in real research as amateur scientist. I heard NASA has such projects where citizen can participate in their projects. amat...

module3

eglemarija

Extremely inspiring (and "crazy" in a good way!) talk about using video games to change... - 9 views

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    Dr Jane McGonigal (a professional game developer) talks about the time spent playing video games (which approximates to the span of human evolution), and that this time has to increase to make any major changes to the world. I have selected this resource partially in relation to week 3's Clarke's lecture (and others), which talks about using our idle time to do something meaningful - participate in citizen science games, for example. Dr McGonigal's talk very much illustrates this point - except that it talks about solving global issues through indirect games, e.g. a World Without Oil online game simulates a world in which you have to survive oil shortage. Creator's research shows, that people maintain the skills and habits they have taken up after playing this intense game, which include making better choices for our changing environment. The only difference here from actual citizen science games is that Dr McGonigal's games are fictional (rather than providing direct data / input for actual scientific research), however, they empower people to influence global change, which is the topic of the other lectures this week, especially Morozov's thoughts about the power of internet and connectiveness to create "revolutions". Although Morozov has taken up a rather critical view, suggesting only those who want it, take the best from the Internet, Dr McGonigal's ideas might be what bridges the two - taking games, which are integral part of many people's lives, especially in the younger generation, and turning them into real "life schools" may help more people get the idea and the essential skills to "fix" their environments. In all honesty, this is a video I would watch again and again, and recommend it to anyone who would listen (and that doesn't happen often for me).
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    Very interesting view about gaming in a digital world and gaming in a real world. How to balance both world is the challenge that we are all facing. One can see the advantage of computer gaming but also the disconnect with nature that over gaming can create.
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    A very interesting perspective. I took a course of Organisational Analysis offered in Coursera by Stanford University and, in the modules of "Learning Organisations" and "Organizational Culture" we reviewed this issue. Gamers usually develop different skills by playing online games as World of Warcraft, such as: communication, decision making, collaborative work, frustration tolerance and goals setting. This is because they practice, in an alternative world, many different real life situations. In addition, in clinical psychology are using virtual games to treat pacients and educate chilldrens. So, for that reasons, i think it is something really possible.
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    A thought-provoking viewpoint of gaming related to reality.Gamers can become empowered in the real world through skills learnt through gaming. Gaming is changing the look of education. 'Latest games are finally unlocking the key to making learning more fun' by Emmanuel Felton. http://hechingerreport.org/content/latest-games-finally-unlocking-key-making-learning-fun_17380/
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    Gamification for learning - using game elements - sounds very promising. Prior to the internet, technology, there were board games or hands on projects - all with the intent to engage and interact with each other. So it is no surprise to me given the appropriate design/project that students can learn and solve real world problems. Letting students choose their persona and role also allows them to make their own future and take ownership for how they want to participate. Just like the original promise of multimedia training that was purported to replace the traditional classroom events and enable getting the "best" teacher recorded for all to have the same experience...I believe it was then thought that the learning experience needs o be "blended". Different techniques - online, face to face, etc.. This is not my field of expertise so these are just personal opinions. If the online game approach can be combined with face to face and tactile/outdoor activities, aka a blended approach - I think that might be very useful. I do also believe that design solutions should be encouraging win win situations to reinforce collaboration and the feeling that all can succeed. One question I might have is how do you measure success in learning?
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    Gaming promoters unfortunately for me have a commercial agenda and its always difficult to make that balance of pure learning and commercialization aspect
nivinsharawi

MOOC - 7 views

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    The structure of MOOCs is continually evolving. Presently the major trend is the transferal of knowledge from the Western English speaking world, but this is changing. Collaboration and other countries' participation in creating this form of education are developing. I believe this is essential for specific regional needs to be satisfied and understood. It is technology and open education collaborating for the benefit of all, not only those with Western privileges. It's not education for education's sake, but brings in a more entrepreneurial approach - not only in Africa where one initiative has started. This article clearly illustrates these new developments in the MOOC arena, providing examples of projects underway and future plans for MOOC 2.0.
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    Nice to see the MOOC already expanding its presence with others thinking differently about it's future and how to improve the structure.
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    Es interesante notar que la propuesta educativa del MOOC sigue transformándose y expandiéndose. También me resulta desafiante que el terreno de aplicación del MOOC 2.0 sea el Asia (naturalmente, por la proporción de jóvenes) y no México. Esta es una interesante área de oportunidad.
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    I think MOOC will be much more effective as tool for learning exchanges between countries, especially developing stakeholder, rather than replacing high education.
timdavies

A Free, Libre and Open Glossary - 1 views

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    A collaborative glossary of key terms about Free, Libre and Open resources.
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    Interesting glossary of terms in Free, Libre and Open. Picked up via post on the Open Knowledge Foundation discussion e-mail list.
Kevin Stranack

Publishing Education in the 21st Century and the Role of the University - 0 views

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    "This article argues for a model of university-level (graduate and undergraduate) publishing education that builds upon a vocational self-identification of incoming students, nurtures a community of practice and professional discourse, and in doing so generates and renews the very culture of publishing. In times of transition and disruption, this is a role uniquely suited to the university, where an environment of collaborative research, development, and innovation can be cultivated. "
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    Kevin: Muchas gracias por la referencia. Es interesante no solo el artículo que mencionas sino varios de los textos del número monográfico, http://tinyurl.com/nvoq8xq. Dear Kevin: Thank you very much for the info. Interestingly, not only the article but several of the texts of special issue.
larssl

Best Websites for Teaching & Learning 2014 | American Association of School Librarians ... - 14 views

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    "The 2014 Best Websites for Teaching & Learning foster the qualities of innovation, creativity, active participation, and collaboration. They are free, Web-based sites that are user friendly and encourage a community of learners to explore and discover. "
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    This as teachers place to go - Standards for the 21st-Century Learner.
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    Terrific resource. I know just who to share it with.
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    Excelente sitio, con buenos recursos! muchas gracias :)
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    This is fantastic! I just shared this on twitter, and will forward the link to teacher colleagues. Teachers are always looking for ways to make learning fun and different, and they also like those resources to be free!
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    Awesome! This site definitely will help teachers to have different and productive classes.
Kevin Stranack

Opening the Textbook: New Opportunities for Libraries and Publishers? | Ithaka S+R - 0 views

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    "What solutions might we find within our community to solve the problem of rising textbook prices? In our latest issue brief, Nancy Maron, Ithaka S+R's Program Director for Sustainability and Scholarly Communications, looks at recent trends in textbook publishing and suggests that collaborations between university presses and academic libraries might yield a new breed of textbook more aligned to the needs of faculty and students."
GahBreeElla

80 Resources for Open Education Developers - 21 views

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    With these resources, you can create or participate in collaborative efforts to develop tools and methods for online education.
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    This is fantastic, an awesome resource, and an excellent starting point when developing open education resources!
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    A great resource for developing courses using open ed resources. Thank you!
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    Thank you for sharing this link! It not only embodies the spirit of the course and the diigo platform, but I am going to be greedy and bookmark it in my personal folder for use in my work as an Education Consultant.
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    Thanks for posting this! it is indeed good sources for helping and encouraging people to learn with open access. Especially for those who is new to this 'open access' thing, this resource will help them to find the one that meet their need.
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    thank you for these resources, we need this kind of initiative to improve and ease the access to education
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    Thanks for sharing! I look forward to discovering and participating in Open education platforms and systems and sharing and contributing my thoughts, findings, information to others.
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    This is so great! A list like this and the tools on it are the kinds of resources that do the most work, I think, towards multiplying access to education. I'm excited to explore all of these - thanks for sharing!
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    Thanks for sharing this rich resource. I echo my colleagues' enthusiasm of this initiative. It seems like a great starting place for collaborators with all different backgrounds to come, develop and explore OER's.
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    This is a very useful list. My favourite new resource from this list is LeMill. The tools section is a vast and diverse resource for a wide range of free apps and services.
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    Many Open Education Resources (OER) have been introduced by governments, universities, and individuals within the past few years. OERs provide teaching and learning materials that are freely available and offered online for anyone to use. Whether you're an instructor, student, or self-learner, you have access to full courses, modules, syllabi, lectures, assignments, quizzes, activities, games, simulations, and tools to create these components.
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    Thanks. An extensive list of resources. It may have been easier to use the list if it wasn't categorised only alphabetically but also further grouped into categories. It's still a valuable collection.
Alexandra Finch

Exploring the Benefits and Challenges of Using Laptop Computers in Higher Education Cla... - 0 views

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    Kay, R., Lauriclla, S. (2011). Exploring the Benefits and Challenges of Using Laptop Computers in Higher Education Classrooms: A Formative Analysis. Canadian Journal of Learning and Technology. 37:1
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    a. Laptops and mobile devices are ubiquitous in todays classrooms as students are digital natives. Because of decreasing prices of technology over the past few decades, an overwhelming majority of the university students surveyed own a laptop (87%). Because of this quick onset of technological adoption, culture has lagged, in terms of re-defining the social institutions that such mobile and computer technologies affect. According to this analysis, students feel that the use of a laptop helps in aiding studies, is useful for gathering course and supplementary materials and engaging in peer collaboration. Several challenges have been noted: communication based challenges, relating to social media, email and messaging services; and entertainment based challenges, relating to media consumption. These challenges serve as potential sources of distraction for the student using the technology and others. In their findings, 16% of students reported being distracted by pornography during class, on their own or others' computer screens, which ranked higher than computer games, at 1%. The authors conclude that the benefits of laptop use in class outweigh the challenges 2:1. Possibly, if the functionality of student laptops are integrated into course curriculum further, students can benefit from further peer collaboration, increased academic benefit and decreased distractions.
jurado-navas

CienciaDirecta - 2 views

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    Descubre, Fundación Andaluza para la divulgación de la Innovación y el Conocimiento I would like to introduce the Spanish Fundación Descubre (http://fundaciondescubre.es/) and, inside it, the network called "Divulga red" (http://divulgared.es/), thought to connect people (professional and amateur researchers and citizens in general), communicate and collaborate among them. DivulgaRed let people reveal research topics and the value of the science in different fields, sharing ideas with other researchers and group of people, all with the basis of a collaborative work. I had the pleasure of giving two talks in high-schools telling about optical communications and novelties that people can have in a near future. In a very good atmosphere, students and their own teachers asked me questions and I can enjoy a very nice atmosphere making my knowledge in this topic public. Even more, teachers in the high school were later discussing with me about possibilities in Education, and both they and me built some experiments to be made by students in the high school during the semester. So, as a concluding remark, every body who wants to share a new idea, or to obtain a new point of view, or simply who wants to introduce or simply to learn about a new topic is welcome in Fundación Descubre and DivulgaRed project. Regards. Dr. Antonio Jurado-Navas
jesseharris

Collaborative space - 0 views

shared by jesseharris on 17 Nov 14 - No Cached
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    I used this tool (among others) when designing wireframes for my final project. It's a helpful resource if you need to communicate design decisions to collaborators in different spaces.
Kim Baker

Welcome to the Peeragogy Handbook! - 0 views

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    "Peeragogy is a collection of techniques for collaborative learning and collaborative work. By learning how to "work smart" together, we hope to leave the world in a better state than it was when we arrived. Indeed, humans have always learned from each other. But for a long time - until the advent of the Web and widespread access to digital media - schools have had an effective monopoly on the business of learning. Now, with access to open educational resources and free or inexpensive communication platforms, groups of people can learn together outside as well as inside formal institutions. All of this prompted us to reconsider the meaning of "peer learning."- A great tool for student publishers to use.
Julia Echeverría

What's in store for YOUR digital future? - 9 views

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    300,000+ contributors, 2 years of collaboration, 3 key recommendations. Check out Our Digital Future: a crowdsourced report on sharing and collaborating in the 21st century.
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    Muy buena publicación, Julia, con una gran propuesta visual y todo. Los grandes editores aumentan los precios y la comunidad virtual busca la manera de superar ese obstáculo puesto al conocimiento.
monde3297

Inter-varsity collaboration - 0 views

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    Inter-varsity collaboration
dwiederman

8 Tips to Create a Twitter-Driven School Culture - 9 views

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    Article about how a resource such as twitter can drive classroom learning going forward.
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    Un ejemplo de como podemos hacer uso de una red social para un fin útil y productivo para los demás. Buen artículo. ---- An example of how we can make use of a social network to a useful and productive for the other end. Good article.
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    Good article, I will definitely apply these tips in my workplace.
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    This is an area I'd like to tune up for myself and learning communities that I work with. Twitter's potential seems huge and not yet well utilized (in my networks) for closing the gap between sharing information and building relational solutions that move insight into action.
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    The reason I really like using Twitter for education is that it fits so well with constructivism. Like other social media, Twitter blurs the line between content creators and consumers, making interactions inherently collaborative; and more than that, the short character limit ensures that these interactions remain a dialogue rather than long-form conversations that frustrate sharing. I think suggestions like this article makes are also important beyond Twitter, because-let's be honest-it won't remain the dominant form of social media forever. Like we've talked about throughout the course, we need to be sure that technology doesn't drive change and that we don't simply adopt technologies because of their vogue; but whatever tools we end up using absolutely need to become more open and collaborative, or we risk losing student engagement and, ultimately, students themselves.
Kevin Stranack

The University Library as Incubator for Digital Scholarship (EDUCAUSE Review) | EDUCAUS... - 4 views

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    "By leveraging technology, we can open new doors to scholarly inquiry for ourselves and our students. Through new collaborations, we can create exciting shared spaces, both virtual and physical, where that inquiry can take place. The library is a natural home for these technology-rich spaces.
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    This article is fantastic, and speaks to just about everything I'm passionate about as an aspiring academic librarian. I'm somewhat worried about how smaller universities-my chosen workplace-will adapt to these newer models of scholarly communication and publication, and generally with how the academic conversation is changing. These exciting developments in what the university means have the potential to widen the already extensive divide between smaller and larger schools. I know the challenges section at the end talks a little bit about convincing decision makers to fund these projects, but has anyone read anything about how these changes can be made specifically by smaller or poorly funded universities?
bmierzejewska

Wikidata: A Free Collaborative Knowledgebase | October 2014 | Communications of the ACM - 0 views

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    "Unnoticed by most of its readers, Wikipedia continues to undergo dramatic changes, as its sister project Wikidata introduces a new multilingual "Wikipedia for data" (http://www.wikidata.org) to manage the factual information of the popular online encyclopedia. With Wikipedia's data becoming cleaned and integrated in a single location, opportunities arise for many new applications."
jurado-navas

Citizen science - 6 views

hreodbeorht

Tell Everyone by Alfred Hermida - 2 views

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    This recently published book, by a University of British Columbia journalism professor named Alfred Hermida, questions how the new culture of sharing and collaboration-and the pace of change that sharing enables-changes our lives. It's particularly interesting for us because it doesn't back away from the challenges that open access poses for us: how does being both creator and consumer change us? How does blurring the lines between these two change the way we think about the balance between copyright and the public good? Hermida doesn't tackle these last questions directly, but he provides a useful lens for thinking about our changing roles and how open knowledge and sharing need to reflect that. Considering the book's focus on sharing, it's somewhat ironic that it's not open access, but I highly recommend checking it out. It's received significant attention in the Canadian press and is exactly the kind of mainstream attention that can get conversations about open access started.
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    Not everything can be shared. Aside from the 14 reasons what makes people share knowledge is because they are trust each one with the knowledge that they will share will be beneficial to the receiver of the knowledge or learning. Knowledge is power when shared.
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