Free Technology for Teachers: Interactive Timeline of Space Exploration - 0 views
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"NASA has an excellent interactive timeline tracing the history of astronomy and space exploration from the Greek philosophers through today. Planet Quest is actually three timelines combined into one. The three timelines cover technology, discovery, and culture as it relates to astronomy and space exploration. Each element on the timeline is narrated. Users can select individual elements on the timeline or choose autoplay to hear the narration of each item in sequence."
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NASA has an excellent interactive timeline tracing the history of astronomy and space exploration from the Greek philosophers through today. Planet Quest is actually three timelines combined into one. The three timelines cover technology, discovery, and culture as it relates to astronomy and space exploration. Each element on the timeline is narrated. Users can select individual elements on the timeline or choose autoplay to hear the narration of each item in sequence.
The Rasterbator - wall art generator - 0 views
10 Ways to Use Skype in the Classroom - 0 views
Nik's Quick Shout: Create Authentic Web Based Research Tasks With Mashpedia - 0 views
Math Arcade on Funbrain... can you win all 25 games? - 0 views
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The Fun Brain Math Arcade, (www.funbrain.com/brain/MathBrain/MathBrain.html), covers a wide gamut of math skills and would be great practice for gifted math students. The games start off relatively easy, but soon increase in difficulty to provide the level of challenge required to engage students. There are 25 games in all to complete as you work your way around this virtual board game, and each is presented in a fun and engaging way. As well as basic facts, you will encounter skills like angles, double digit multiplying, and decimals. Each one seamlessly combines video game skills with Math skills. Read more: http://www.brighthub.com/video-games/family/articles/70813.aspx#ixzz0nVog4SyY
Introduction - 0 views
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his activity will be spread over at least a week. It combines skills from both the language and ICT programmes of study and is ideal for years 5 and 6. After introducing what an auction is, pupils produce a professional-looking auction catalogue and then hold their own auction with a bid limit of 50p. The spreadsheet is set up to automatically analyse and graph sales patterns in the auction. The session ends with an antiques quiz.
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