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Matt Johnston

Free Technology for Teachers: Interactive Timeline of Space Exploration - 0 views

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    "NASA has an excellent interactive timeline tracing the history of astronomy and space exploration from the Greek philosophers through today. Planet Quest is actually three timelines combined into one. The three timelines cover technology, discovery, and culture as it relates to astronomy and space exploration. Each element on the timeline is narrated. Users can select individual elements on the timeline or choose autoplay to hear the narration of each item in sequence."
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    NASA has an excellent interactive timeline tracing the history of astronomy and space exploration from the Greek philosophers through today. Planet Quest is actually three timelines combined into one. The three timelines cover technology, discovery, and culture as it relates to astronomy and space exploration. Each element on the timeline is narrated. Users can select individual elements on the timeline or choose autoplay to hear the narration of each item in sequence.
Kelli Cody

The Rasterbator - wall art generator - 0 views

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    Wall art generator. Enlarges images to multiple pages, which you can then print and combine into huge posters.
Matt Johnston

10 Ways to Use Skype in the Classroom - 0 views

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    Skype is a free downloadable software that lets you do voice and video calls combined with instant messaging for free. The possibilities of Skype to flatten your classroom are endless.
Matt Johnston

Nik's Quick Shout: Create Authentic Web Based Research Tasks With Mashpedia - 0 views

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    I've just discovered Mashpedia and I have to say I really like it. It's a combination of a search engine and an encyclopedia. It's very simple to use, you just type in a search query and hit search.
Matt Johnston

Math Arcade on Funbrain... can you win all 25 games? - 0 views

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    The Fun Brain Math Arcade, (www.funbrain.com/brain/MathBrain/MathBrain.html), covers a wide gamut of math skills and would be great practice for gifted math students. The games start off relatively easy, but soon increase in difficulty to provide the level of challenge required to engage students. There are 25 games in all to complete as you work your way around this virtual board game, and each is presented in a fun and engaging way. As well as basic facts, you will encounter skills like angles, double digit multiplying, and decimals. Each one seamlessly combines video game skills with Math skills. Read more: http://www.brighthub.com/video-games/family/articles/70813.aspx#ixzz0nVog4SyY
Matt Johnston

Introduction - 0 views

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    his activity will be spread over at least a week. It combines skills from both the language and ICT programmes of study and is ideal for years 5 and 6. After introducing what an auction is, pupils produce a professional-looking auction catalogue and then hold their own auction with a bid limit of 50p. The spreadsheet is set up to automatically analyse and graph sales patterns in the auction. The session ends with an antiques quiz.
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