The 2012 horizon report is out. It reveals the trends for higher education in the next 1-4 years.
"This year's NMC Horizon Report identifies mobile apps and tablet computing as technologies expected to enter mainstream use in the first horizon of one year or less. Game-based learning and learning analytics are seen in the second horizon of two to three years; gesture-based computing and the Internet of Things are seen emerging in the third horizon of four to five years. View the work that produced the report on the wiki."
"SoftKinetic's vision is to transform the way people interact with the digital world. SoftKinetic is the leading provider of gesture-based platforms for the consumer electronics and professional markets." It is important to learn about the development of gesture technology in certain companies.
This Article was very inserting , with change the game in higher education u can do so many ! That will get teenage and the young generation closer to learning.