Posted: Like all college and university faculty, August means finalizing fall syllabi and lesson plans, and pre-reading articles for fall courses. For many professors, this process includes thinking (or rethinking) on how to leverage social media to engage students in the semester's learning.
Having experimented with social media for learning -- especially Twitter -- across my courses, I am convinced that social media offers powerful opportunities to connect with students, by providing new ways for them to own the learning....
Learning 2.0 - 23 Things for Teachers is based on Learning 2.0 - 23 Things, a staff development program for the Mesquite Independent School District. That program was based on the Learning 2.0 program that was designed by Helene Blowers and adapted by the California School Library Association and others. Content and style for Learning 2.0 - 23 Things for Teachers has been borrowed and duplicated with permission, under a Creative Commons License
It seems in the twenty-first century new learning technologies are appearing every day for teachers to think about. With the advent of technology across all fields of learning, the ways in which learners store and retrieve information for further use has dramatically changed.
Managing e-Learning Projects is extremely important for successful e-Learning course design. This article is the third in a series about e-Learning Project Management. Check it out and learn about the Stages of Effective eLearning Project Management and Skill Set Required for Managing eLearning Projects.
This course site and presentation will illustrate how the "Seven Principles of Good Practice in Undergraduate Education" (Chickering and Gamson, 1991) can be supported using the features of Blackboard Learn. Several online course design rubrics will also guide our showcase of quality instructional design options related to course structure, navigation, activities, assignments (individual and group), and communication. "Seven Principles of Good Practice in Undergraduate Education" (Chickering and Gamson, 1991), states a quality teaching and learning environment is one that: (1) Encourages contact between students and faculty, (2) Develops reciprocity and cooperation among students, (3) Encourages active learning, (4) Gives prompt feedback, (5) Emphasizes time on task, (6) Communicates high expectations, and (7) Respects diverse talents and ways of learning.
Teaching With YouTube: 197 Digital Channels For Learning If you don't have a YouTube channel as an education provider, there's a good chance you're behind the times. Nearly every major educational institution in the world now
"Texas Learn OER is a set of ten openly-licensed, self-paced modules for faculty, staff, and administrators in higher education. The training was developed by Carrie Gits, Head Librarian and Library Services OER Team Leader at Austin Community College, for the Digital Higher Education Consortium of Texas. Anyone can earn a certificate of completion for Texas Learn OER -- for free! Texas Learn OER was been recognized in 2021 with an OE Global Open Education Award for Excellence."
Asynchronous and Synchronous E-Learning advantages and disadvanges. The article includes a chart for when to use each type of communication in an online class.
The article discusses the paradigm shift in learning styles and approaches using the web resources. Personal learning environments and internet sifting for content is discussed as well.
A Comparative Content Analysis of Student Interaction in Synchronous and Asynchronous Learning Networks
Chou, C. C. A Comparative Content Analysis of Student Interaction in Synchronous and Asynchronous Learning Networks.
By comparing the student interactions in synchronous and asynchronous Computer-Mediated Communication systems, this paper scrutinizes the patterns of learner-learner interaction in a distance-learning environment. The study results showed the students spent more time in task-oriented interaction in asynchronous discussions than in synchronous mode.
The underuse of video in post-secondary online learning Video is not being used enough in online learning in post-secondary education. When used it is often an afterthought or an 'extra', rather than an integral part of the design, or is used merely to replicate a classroom lecture, rather than exploiting the unique characteristics of video.