Back again to Twitter but this time with a wonderful collection of more than 50 ideas and tips on how to put this popular social networking and microblogging tool to work in your classroom.
Back again to Twitter but this time with a wonderful collection of more than 50 ideas and tips on how to put this popular social networking and microblogging tool to work in your classroom.
Consider going straight to Google itself and see what technology tools appear in their list of apps. Much easier than searching for your own. Since many businesses and organizations also use Google Mail as their internal communication platform, the now mainstream acceptance means the apps are likely fairly robust and worth a try.
I've been experimenting with virtual labs in my physics courses - here's a bit of independent support for that notion. So far I've simply used the University of Colorado PhET site, but am interested to find other sources too. Wonder if anyone else has taken a more considered approach to multimedia "virtual" learning tools.
This is a really neat tool for lecturing online. Basically pretty low-tech but with a super futuristic look. And the media team is hilarious, of course.
The debate surrounding social media as a learning tool is unlikely to abate any time soon. Is it just a distraction, or do the interactive educational tools available outweigh any disadvantages? Social media platforms, such as Facebook and Twitter, are becoming steadily more integrated within a variety of apps targeted at learning.
The image used in this post is of a small group of students sitting in a room together, (seemingly) energetically talking about the issues at hand. This is an example of synchronous discussion-the students are in the same room, ostensibly discussing the same topic (the caption says they are "debating search engine liability," which sounds really interesting to me, at least).
This is a good introductory treatment of Social Constructivism, which sets the stage well for what social networking tools might be able to do for us in education.
#TT1921 - I got a better insight into synchronous interaction though this article. I think it is worth reading. Synchronous learning refers to a learning event in which a group of students are engaging in learning at the same time. Before learning, technology allowed for synchronous learning environments, most online education took place through asynchronous learning methods. Since synchronous tools that can be used for education have become available, many people are turning to them as a way to help decrease the challenges associated with distance that occurs in online education.
I agree that as we continue, learning will become more interactive, using all types of tech tools to enable students not only to learn in the classroom, but as online learners also.
Explain Everything is an easy-to-use design tool that lets you annotate, animate, and narrate explanations and presentations. You can create dynamic interactive lessons, activities, assessments, and tutorials using Explain Everything's flexible and integrated design. Use Explain Everything as an interactive whiteboard using the iPad video display (via Airplay/cable).
The primary purpose of VoiceThread is to provide students with the ability to collaborate with fellow students on their websites or save to MP3 or DVD. The tool is used by students to upload multimedia material by microphone, webcam, text, phone, and audio-file upload.
This article describes the use of social media as a bridge between students, teachers, and the online course. Many students are currently using social media such as Facebook and Twitter. The challenge for instructors is to learn how to leverage that as as an opportunity to create value for the student, the course, and for the instructor. The growing trend of Bring Your Own Device (BYOD) is commonplace among many campuses and it is now becoming common for institutions to require students to supply their own technology tools.